Added empty SurfaceData class so we don't have to pass around void* pointers and...
authorIngo Ruhnke <grumbel@gmx.de>
Sun, 6 Dec 2009 09:41:00 +0000 (09:41 +0000)
committerIngo Ruhnke <grumbel@gmx.de>
Sun, 6 Dec 2009 09:41:00 +0000 (09:41 +0000)
commit8f2d80bdcfe42e90e5b27d593bcfc38e5ab23cda
tree96205612963e6f10522f9255dcd7beb188826728
parentd78fbc721f773f410a373ca1f060dfe223cf45d2
Added empty SurfaceData class so we don't have to pass around void* pointers and break destruction

SVN-Revision: 6184
src/video/gl/gl_surface_data.hpp
src/video/sdl/sdl_surface_data.hpp
src/video/surface.cpp
src/video/surface.hpp
src/video/surface_data.hpp [new file with mode: 0644]
src/video/video_systems.cpp
src/video/video_systems.hpp