use full paths for sound objects
authorMatthias Braun <matze@braunis.de>
Wed, 15 Mar 2006 22:43:51 +0000 (22:43 +0000)
committerMatthias Braun <matze@braunis.de>
Wed, 15 Mar 2006 22:43:51 +0000 (22:43 +0000)
commit553ac1b1f50829ae4cee90e0cc1ad81b51221f08
treee12d6a6852ff16c8a56d9c86407aaad76ef79fd1
parentbeed2dfc39efbbe0fcb8996aa663465ad3899e8b
use full paths for sound objects

SVN-Revision: 3091
data/levels/world2/level1.stl
src/object/ambient_sound.cpp