X-Git-Url: https://git.octo.it/?a=blobdiff_plain;f=src%2Faudio%2Fsound_manager.hpp;h=102b0a89c2b53215550a6fce43d47ebf11562cfe;hb=589f20b4fb9f3b0698ab70a748ea3b8fb129e39d;hp=c87f89013327f660cf811884bb55bb72f9795100;hpb=d99e2443318865c0f379170b4ef2aa30f515b235;p=supertux.git diff --git a/src/audio/sound_manager.hpp b/src/audio/sound_manager.hpp index c87f89013..102b0a89c 100644 --- a/src/audio/sound_manager.hpp +++ b/src/audio/sound_manager.hpp @@ -1,12 +1,10 @@ -// $Id$ -// // SuperTux // Copyright (C) 2006 Matthias Braun // -// This program is free software; you can redistribute it and/or -// modify it under the terms of the GNU General Public License -// as published by the Free Software Foundation; either version 2 -// of the License, or (at your option) any later version. +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU General Public License as published by +// the Free Software Foundation, either version 3 of the License, or +// (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -14,24 +12,28 @@ // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. -#ifndef __SOUND_MANAGER_H__ -#define __SOUND_MANAGER_H__ +// along with this program. If not, see . + +#ifndef HEADER_SUPERTUX_AUDIO_SOUND_MANAGER_HPP +#define HEADER_SUPERTUX_AUDIO_SOUND_MANAGER_HPP +#include +#include #include #include -#include -#include -#include +#include +#include + #include "math/vector.hpp" +#include "util/currenton.hpp" class SoundFile; class SoundSource; class StreamSoundSource; +class OpenALSoundSource; -class SoundManager +class SoundManager : public Currenton { public: SoundManager(); @@ -42,38 +44,58 @@ public: * Creates a new sound source object which plays the specified soundfile. * You are responsible for deleting the sound source later (this will stop the * sound). - * This function might throw exceptions. It returns 0 if no audio device is - * available. + * This function never throws exceptions, but might return a DummySoundSource */ - SoundSource* create_sound_source(const std::string& filename); + std::unique_ptr create_sound_source(const std::string& filename); /** * Convenience function to simply play a sound at a given position. */ void play(const std::string& name, const Vector& pos = Vector(-1, -1)); - void play_and_delete(SoundSource* source); + /** + * Adds the source to the list of managed sources (= the source gets deleted + * when it finished playing) + */ + void manage_source(std::unique_ptr source); + /// preloads a sound, so that you don't get a lag later when playing it + void preload(const std::string& name); void set_listener_position(const Vector& position); void set_listener_velocity(const Vector& velocity); void enable_music(bool music_enabled); void play_music(const std::string& filename, bool fade = false); + void pause_music(float fadetime = 0); + void resume_music(float fadetime = 0); void stop_music(float fadetime = 0); - bool is_music_enabled() { return music_enabled; } + bool is_music_enabled() { return music_enabled; } bool is_sound_enabled() { return sound_enabled; } bool is_audio_enabled() { - return (device == 0 || context == 0 ? false : true); + return device != 0 && context != 0; + } + std::string get_current_music() const { + return current_music; } - void update(); + /* + * Tell soundmanager to call update() for stream_sound_source. + */ + void register_for_update( StreamSoundSource* sss ); + /* + * Unsubscribe from updates for stream_sound_source. + */ + void remove_from_update( StreamSoundSource* sss ); + private: - friend class SoundSource; + friend class OpenALSoundSource; friend class StreamSoundSource; - static ALuint load_file_into_buffer(SoundFile* file); - static ALenum get_sample_format(SoundFile* file); + /** creates a new sound source, might throw exceptions, never returns NULL */ + std::unique_ptr intern_create_sound_source(const std::string& filename); + static ALuint load_file_into_buffer(SoundFile& file); + static ALenum get_sample_format(const SoundFile& file); void print_openal_version(); void check_alc_error(const char* message); @@ -85,16 +107,22 @@ private: typedef std::map SoundBuffers; SoundBuffers buffers; - typedef std::vector SoundSources; + typedef std::vector > SoundSources; SoundSources sources; - StreamSoundSource* music_source; + typedef std::vector StreamSoundSources; + StreamSoundSources update_list; + + std::unique_ptr music_source; bool music_enabled; std::string current_music; -}; -extern SoundManager* sound_manager; +private: + SoundManager(const SoundManager&); + SoundManager& operator=(const SoundManager&); +}; #endif +/* EOF */