Worldmap now supports an additional level sprite action that indicates completion...
[supertux.git] / src / worldmap / level.hpp
index 54b62e6..8730d29 100644 (file)
@@ -43,6 +43,7 @@ public:
   Vector pos;
   std::string title;
   bool solved;
+  bool perfect;
   bool auto_play; /**< true if Tux should automatically enter this level if it's unfinished */
 
   SpritePtr sprite;