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Worldmap now supports an additional level sprite action that indicates completion...
[supertux.git]
/
src
/
worldmap
/
level.cpp
diff --git
a/src/worldmap/level.cpp
b/src/worldmap/level.cpp
index
1f3ec1a
..
569f31f
100644
(file)
--- a/
src/worldmap/level.cpp
+++ b/
src/worldmap/level.cpp
@@
-33,6
+33,7
@@
LevelTile::LevelTile(const std::string& basedir, const Reader& lisp) :
pos(),
title(),
solved(false),
+ perfect(false),
auto_play(false),
sprite(),
statistics(),