Replaced boost::shared_ptr<> with std::shared_ptr<>
[supertux.git] / src / video / texture_manager.hpp
index 4d89b06..54520e2 100644 (file)
-#ifndef __IMAGE_TEXTURE_MANAGER_HPP__
-#define __IMAGE_TEXTURE_MANAGER_HPP__
+//  SuperTux
+//  Copyright (C) 2006 Matthias Braun <matze@braunis.de>
+//
+//  This program is free software: you can redistribute it and/or modify
+//  it under the terms of the GNU General Public License as published by
+//  the Free Software Foundation, either version 3 of the License, or
+//  (at your option) any later version.
+//
+//  This program is distributed in the hope that it will be useful,
+//  but WITHOUT ANY WARRANTY; without even the implied warranty of
+//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+//  GNU General Public License for more details.
+//
+//  You should have received a copy of the GNU General Public License
+//  along with this program.  If not, see <http://www.gnu.org/licenses/>.
+
+#ifndef HEADER_SUPERTUX_VIDEO_TEXTURE_MANAGER_HPP
+#define HEADER_SUPERTUX_VIDEO_TEXTURE_MANAGER_HPP
+
+#include <SDL_video.h>
+
+#include <config.h>
 
-#include <GL/gl.h>
-#include <string>
-#include <vector>
 #include <map>
+#include <memory>
 #include <set>
+#include <string>
+#include <vector>
+
+#include "util/currenton.hpp"
+#include "video/glutil.hpp"
+#include "video/texture_ptr.hpp"
 
 class Texture;
-class ImageTexture;
+class GLTexture;
+class Rect;
 
-class TextureManager
+class TextureManager : public Currenton<TextureManager>
 {
 public:
   TextureManager();
   ~TextureManager();
 
-  ImageTexture* get(const std::string& filename);
-  
-  void register_texture(Texture* texture);
-  void remove_texture(Texture* texture);
+  TexturePtr get(const std::string& filename);
+  TexturePtr get(const std::string& filename, const Rect& rect);
+
+#ifdef HAVE_OPENGL
+  void register_texture(GLTexture* texture);
+  void remove_texture(GLTexture* texture);
 
   void save_textures();
   void reload_textures();
+#endif
 
 private:
-  friend class ImageTexture;
-  void release(ImageTexture* texture);
-  
-  typedef std::map<std::string, ImageTexture*> ImageTextures;
-  ImageTextures image_textures;
+  friend class Texture;
 
-  ImageTexture* create_image_texture(const std::string& filename);
+  typedef std::map<std::string, std::weak_ptr<Texture> > ImageTextures;
+  ImageTextures m_image_textures;
 
-  typedef std::set<Texture*> Textures;
-  Textures textures;
+  typedef std::map<std::string, SDL_Surface*> Surfaces;
+  Surfaces m_surfaces;
+
+private:
+  void reap_cache_entry(const std::string& filename);
+
+  TexturePtr create_image_texture(const std::string& filename, const Rect& rect);
+
+  /** on failure a dummy texture is returned and no exception is thrown */
+  TexturePtr create_image_texture(const std::string& filename);
+
+  /** throw an exception on error */
+  TexturePtr create_image_texture_raw(const std::string& filename);
+  TexturePtr create_image_texture_raw(const std::string& filename, const Rect& rect);
+
+  TexturePtr create_dummy_texture();
+
+#ifdef HAVE_OPENGL
+private:
+  typedef std::set<GLTexture*> Textures;
+  Textures m_textures;
 
   struct SavedTexture
   {
-    Texture* texture;
+    GLTexture* texture;
     GLint width;
     GLint height;
     char* pixels;
-    GLint border;                              
+    GLint border;
 
     GLint min_filter;
     GLint mag_filter;
     GLint wrap_s;
     GLint wrap_t;
   };
-  std::vector<SavedTexture> saved_textures;
+  std::vector<SavedTexture> m_saved_textures;
 
-  void save_texture(Texture* texture);
+private:
+  void save_texture(GLTexture* texture);
+#endif
 };
 
-extern TextureManager* texture_manager;
-
 #endif
 
+/* EOF */