include fixes from ohnobinki, video_systems.cpp should fall back to SDL now if GL...
[supertux.git] / src / video / sdl / sdl_renderer.cpp
index d769dc5..6d6a357 100644 (file)
 
 #include "video/sdl/sdl_renderer.hpp"
 
-#include <iomanip>
-#include <iostream>
-#include <physfs.h>
-
 #include "video/drawing_request.hpp"
 #include "video/sdl/sdl_surface_data.hpp"
 #include "video/sdl/sdl_texture.hpp"
 
+#include <iomanip>
+#include <iostream>
+#include <physfs.h>
+#include <sstream>
+#include <stdexcept>
+
 namespace {
 
 SDL_Surface *apply_alpha(SDL_Surface *src, float alpha_factor)