-// $Id$
-//
// SuperTux
// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-#include <config.h>
+// along with this program. If not, see <http://www.gnu.org/licenses/>.
-#include <functional>
-#include <algorithm>
-#include <cassert>
-#include <iostream>
-#include <SDL_image.h>
-#include <sstream>
-#include <iomanip>
-#include <physfs.h>
-
-#include "drawing_context.hpp"
-#include "drawing_request.hpp"
-#include "video_systems.hpp"
-#include "renderer.hpp"
-#include "lightmap.hpp"
-#include "surface.hpp"
-#include "main.hpp"
-#include "gameconfig.hpp"
-#include "texture.hpp"
-#include "texture_manager.hpp"
-#include "obstack/obstackpp.hpp"
-
-static inline int next_po2(int val)
-{
- int result = 1;
- while(result < val)
- result *= 2;
+#include "video/drawing_context.hpp"
- return result;
-}
+#include <algorithm>
+#include <config.h>
-DrawingContext::DrawingContext() :
- renderer(0), lightmap(0), ambient_color(1.0f, 1.0f, 1.0f, 1.0f), target(NORMAL), screenshot_requested(false)
+#include "math/sizef.hpp"
+#include "supertux/gameconfig.hpp"
+#include "supertux/globals.hpp"
+#include "util/obstackpp.hpp"
+#include "video/drawing_request.hpp"
+#include "video/lightmap.hpp"
+#include "video/renderer.hpp"
+#include "video/surface.hpp"
+#include "video/texture.hpp"
+#include "video/texture_manager.hpp"
+#include "video/video_system.hpp"
+
+DrawingContext::DrawingContext(VideoSystem& video_system_) :
+ video_system(video_system_),
+ transformstack(),
+ transform(),
+ blend_stack(),
+ blend_mode(),
+ drawing_requests(),
+ lightmap_requests(),
+ requests(),
+ ambient_color(1.0f, 1.0f, 1.0f, 1.0f),
+ target(NORMAL),
+ target_stack(),
+ obst(),
+ screenshot_requested(false)
{
requests = &drawing_requests;
obstack_init(&obst);
DrawingContext::~DrawingContext()
{
- delete renderer;
- delete lightmap;
+ clear_drawing_requests(lightmap_requests);
+ clear_drawing_requests(drawing_requests);
obstack_free(&obst, NULL);
}
void
-DrawingContext::init_renderer()
+DrawingContext::clear_drawing_requests(DrawingRequests& requests_)
{
- delete renderer;
- delete lightmap;
-
- renderer = new_renderer();
- lightmap = new_lightmap();
+ for(auto& request : requests_)
+ {
+ if (request->request_data)
+ {
+ request->request_data->~DrawingRequestData();
+ }
+ request->~DrawingRequest();
+ }
+ requests_.clear();
}
void
-DrawingContext::draw_surface(const Surface* surface, const Vector& position,
+DrawingContext::draw_surface(SurfacePtr surface, const Vector& position,
float angle, const Color& color, const Blend& blend,
int layer)
{
request->pos = transform.apply(position);
if(request->pos.x >= SCREEN_WIDTH || request->pos.y >= SCREEN_HEIGHT
- || request->pos.x + surface->get_width() < 0
- || request->pos.y + surface->get_height() < 0)
+ || request->pos.x + surface->get_width() < 0
+ || request->pos.y + surface->get_height() < 0)
return;
request->layer = layer;
request->color = color;
request->blend = blend;
- request->request_data = const_cast<Surface*> (surface);
+ SurfaceRequest* surfacerequest = new(obst) SurfaceRequest();
+ surfacerequest->surface = surface.get();
+ request->request_data = surfacerequest;
requests->push_back(request);
}
void
-DrawingContext::draw_surface(const Surface* surface, const Vector& position,
- int layer)
+DrawingContext::draw_surface(SurfacePtr surface, const Vector& position,
+ int layer)
{
draw_surface(surface, position, 0.0f, Color(1.0f, 1.0f, 1.0f), Blend(), layer);
}
void
-DrawingContext::draw_surface_part(const Surface* surface, const Vector& source,
- const Vector& size, const Vector& dest, int layer)
+DrawingContext::draw_surface_part(SurfacePtr surface,
+ const Rectf& srcrect, const Rectf& dstrect,
+ int layer)
{
assert(surface != 0);
request->target = target;
request->type = SURFACE_PART;
- request->pos = transform.apply(dest);
+ request->pos = transform.apply(dstrect.p1);
request->layer = layer;
request->drawing_effect = transform.drawing_effect;
request->alpha = transform.alpha;
SurfacePartRequest* surfacepartrequest = new(obst) SurfacePartRequest();
- surfacepartrequest->size = size;
- surfacepartrequest->source = source;
- surfacepartrequest->surface = surface;
-
- // clip on screen borders
- if(request->pos.x < 0) {
- surfacepartrequest->size.x += request->pos.x;
- if(surfacepartrequest->size.x <= 0)
- return;
- surfacepartrequest->source.x -= request->pos.x;
- request->pos.x = 0;
- }
- if(request->pos.y < 0) {
- surfacepartrequest->size.y += request->pos.y;
- if(surfacepartrequest->size.y <= 0)
- return;
- surfacepartrequest->source.y -= request->pos.y;
- request->pos.y = 0;
- }
+ surfacepartrequest->srcrect = srcrect;
+ surfacepartrequest->dstsize = dstrect.get_size();
+ surfacepartrequest->surface = surface.get();
+
request->request_data = surfacepartrequest;
requests->push_back(request);
}
void
-DrawingContext::draw_text(const Font* font, const std::string& text,
- const Vector& position, FontAlignment alignment, int layer)
+DrawingContext::draw_text(FontPtr font, const std::string& text,
+ const Vector& position, FontAlignment alignment, int layer, Color color)
{
DrawingRequest* request = new(obst) DrawingRequest();
request->layer = layer;
request->drawing_effect = transform.drawing_effect;
request->alpha = transform.alpha;
+ request->color = color;
TextRequest* textrequest = new(obst) TextRequest();
- textrequest->font = font;
+ textrequest->font = font.get();
textrequest->text = text;
textrequest->alignment = alignment;
request->request_data = textrequest;
}
void
-DrawingContext::draw_center_text(const Font* font, const std::string& text,
- const Vector& position, int layer)
+DrawingContext::draw_center_text(FontPtr font, const std::string& text,
+ const Vector& position, int layer, Color color)
{
draw_text(font, text, Vector(position.x + SCREEN_WIDTH/2, position.y),
- ALIGN_CENTER, layer);
+ ALIGN_CENTER, layer, color);
}
void
fillrectrequest->size = size;
fillrectrequest->color = color;
fillrectrequest->color.alpha = color.alpha * transform.alpha;
+ fillrectrequest->radius = 0.0f;
request->request_data = fillrectrequest;
requests->push_back(request);
}
void
-DrawingContext::draw_filled_rect(const Rect& rect, const Color& color,
+DrawingContext::draw_filled_rect(const Rectf& rect, const Color& color,
int layer)
{
+ draw_filled_rect(rect, color, 0.0f, layer);
+}
+
+void
+DrawingContext::draw_filled_rect(const Rectf& rect, const Color& color, float radius, int layer)
+{
DrawingRequest* request = new(obst) DrawingRequest();
request->target = target;
- request->type = FILLRECT;
- request->pos = transform.apply(rect.p1);
- request->layer = layer;
+ request->type = FILLRECT;
+ request->pos = transform.apply(rect.p1);
+ request->layer = layer;
request->drawing_effect = transform.drawing_effect;
request->alpha = transform.alpha;
fillrectrequest->size = Vector(rect.get_width(), rect.get_height());
fillrectrequest->color = color;
fillrectrequest->color.alpha = color.alpha * transform.alpha;
+ fillrectrequest->radius = radius;
request->request_data = fillrectrequest;
requests->push_back(request);
}
void
+DrawingContext::draw_inverse_ellipse(const Vector& pos, const Vector& size, const Color& color, int layer)
+{
+ DrawingRequest* request = new(obst) DrawingRequest();
+
+ request->target = target;
+ request->type = INVERSEELLIPSE;
+ request->pos = transform.apply(pos);
+ request->layer = layer;
+
+ request->drawing_effect = transform.drawing_effect;
+ request->alpha = transform.alpha;
+
+ InverseEllipseRequest* ellipse = new(obst)InverseEllipseRequest;
+
+ ellipse->color = color;
+ ellipse->color.alpha = color.alpha * transform.alpha;
+ ellipse->size = size;
+ request->request_data = ellipse;
+
+ requests->push_back(request);
+}
+
+Rectf
+DrawingContext::get_cliprect() const
+{
+ return Rectf(get_translation().x, get_translation().y,
+ get_translation().x + SCREEN_WIDTH,
+ get_translation().y + SCREEN_HEIGHT);
+}
+
+void
DrawingContext::get_light(const Vector& position, Color* color)
{
if( ambient_color.red == 1.0f && ambient_color.green == 1.0f
//There is no light offscreen.
if(request->pos.x >= SCREEN_WIDTH || request->pos.y >= SCREEN_HEIGHT
- || request->pos.x < 0 || request->pos.y < 0){
+ || request->pos.x < 0 || request->pos.y < 0){
*color = Color( 0, 0, 0);
return;
}
void
DrawingContext::do_drawing()
{
-#ifdef DEBUG
assert(transformstack.empty());
assert(target_stack.empty());
-#endif
transformstack.clear();
target_stack.clear();
//Use Lightmap if ambient color is not white.
- bool use_lightmap = ( ambient_color.red != 1.0f || ambient_color.green != 1.0f ||
- ambient_color.blue != 1.0f );
+ bool use_lightmap = ( ambient_color.red != 1.0f ||
+ ambient_color.green != 1.0f ||
+ ambient_color.blue != 1.0f );
// PART1: create lightmap
if(use_lightmap) {
- lightmap->start_draw(ambient_color);
+ Lightmap& lightmap = video_system.get_lightmap();
+
+ lightmap.start_draw(ambient_color);
handle_drawing_requests(lightmap_requests);
- lightmap->end_draw();
+ lightmap.end_draw();
+
+ DrawingRequest* request = new(obst) DrawingRequest();
+ request->target = NORMAL;
+ request->type = DRAW_LIGHTMAP;
+ request->layer = LAYER_HUD - 1;
+ drawing_requests.push_back(request);
}
+ Renderer& renderer = video_system.get_renderer();
+ renderer.start_draw();
handle_drawing_requests(drawing_requests);
- if(use_lightmap) {
- lightmap->do_draw();
- }
+ renderer.end_draw();
+
+ clear_drawing_requests(lightmap_requests);
+ clear_drawing_requests(drawing_requests);
+
obstack_free(&obst, NULL);
obstack_init(&obst);
// if a screenshot was requested, take one
if (screenshot_requested) {
- renderer->do_take_screenshot();
+ renderer.do_take_screenshot();
screenshot_requested = false;
}
- renderer->flip();
+ renderer.flip();
}
class RequestPtrCompare
- : public std::binary_function<const DrawingRequest*,
- const DrawingRequest*,
- bool>
{
public:
bool operator()(const DrawingRequest* r1, const DrawingRequest* r2) const
};
void
-DrawingContext::handle_drawing_requests(DrawingRequests& requests)
+DrawingContext::handle_drawing_requests(DrawingRequests& requests_)
{
- std::stable_sort(requests.begin(), requests.end(), RequestPtrCompare());
+ std::stable_sort(requests_.begin(), requests_.end(), RequestPtrCompare());
+
+ Renderer& renderer = video_system.get_renderer();
+ Lightmap& lightmap = video_system.get_lightmap();
DrawingRequests::const_iterator i;
- for(i = requests.begin(); i != requests.end(); ++i) {
+ for(i = requests_.begin(); i != requests_.end(); ++i) {
const DrawingRequest& request = **i;
switch(request.target) {
case NORMAL:
switch(request.type) {
case SURFACE:
- renderer->draw_surface(request);
+ renderer.draw_surface(request);
break;
case SURFACE_PART:
- renderer->draw_surface_part(request);
+ renderer.draw_surface_part(request);
break;
case GRADIENT:
- renderer->draw_gradient(request);
+ renderer.draw_gradient(request);
break;
case TEXT:
- {
- const TextRequest* textrequest = (TextRequest*) request.request_data;
- textrequest->font->draw(renderer, textrequest->text, request.pos,
- textrequest->alignment, request.drawing_effect, request.alpha);
- }
- break;
+ {
+ const TextRequest* textrequest = static_cast<TextRequest*>(request.request_data);
+ textrequest->font->draw(&renderer, textrequest->text, request.pos,
+ textrequest->alignment, request.drawing_effect, request.color, request.alpha);
+ }
+ break;
case FILLRECT:
- renderer->draw_filled_rect(request);
+ renderer.draw_filled_rect(request);
+ break;
+ case INVERSEELLIPSE:
+ renderer.draw_inverse_ellipse(request);
+ break;
+ case DRAW_LIGHTMAP:
+ lightmap.do_draw();
break;
case GETLIGHT:
- lightmap->get_light(request);
+ lightmap.get_light(request);
break;
}
break;
case LIGHTMAP:
switch(request.type) {
case SURFACE:
- lightmap->draw_surface(request);
+ lightmap.draw_surface(request);
break;
case SURFACE_PART:
- lightmap->draw_surface_part(request);
+ lightmap.draw_surface_part(request);
break;
case GRADIENT:
- lightmap->draw_gradient(request);
+ lightmap.draw_gradient(request);
break;
case TEXT:
- {
- const TextRequest* textrequest = (TextRequest*) request.request_data;
- textrequest->font->draw(renderer, textrequest->text, request.pos,
- textrequest->alignment, request.drawing_effect, request.alpha);
- }
- break;
+ {
+ const TextRequest* textrequest = static_cast<TextRequest*>(request.request_data);
+ textrequest->font->draw(&renderer, textrequest->text, request.pos,
+ textrequest->alignment, request.drawing_effect, request.color, request.alpha);
+ }
+ break;
case FILLRECT:
- lightmap->draw_filled_rect(request);
+ lightmap.draw_filled_rect(request);
+ break;
+ case INVERSEELLIPSE:
+ assert(!"InverseEllipse doesn't make sense on the lightmap");
+ break;
+ case DRAW_LIGHTMAP:
+ lightmap.do_draw();
break;
case GETLIGHT:
- lightmap->get_light(request);
+ lightmap.get_light(request);
break;
}
break;
}
}
- requests.clear();
}
void
}
void
-DrawingContext::set_target(Target target)
+DrawingContext::set_target(Target target_)
{
- this->target = target;
- if(target == LIGHTMAP) {
+ this->target = target_;
+ if(target_ == LIGHTMAP) {
requests = &lightmap_requests;
} else {
- assert(target == NORMAL);
+ assert(target_ == NORMAL);
requests = &drawing_requests;
}
}
ambient_color = new_color;
}
-void
+void
DrawingContext::take_screenshot()
{
screenshot_requested = true;
}
+/* EOF */