G++ 4.3 wants even more includes.
[supertux.git] / src / video / drawing_context.cpp
index 8abfdc0..b75b950 100644 (file)
 //  You should have received a copy of the GNU General Public License
 //  along with this program; if not, write to the Free Software
 //  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
-
 #include <config.h>
-
 #include <algorithm>
-#include <cassert>
-#include <iostream>
-#include <SDL_image.h>
-#include <GL/gl.h>
 
 #include "drawing_context.hpp"
+
+#include "drawing_request.hpp"
+#include "video_systems.hpp"
+#include "renderer.hpp"
+#include "lightmap.hpp"
 #include "surface.hpp"
-#include "font.hpp"
 #include "main.hpp"
 #include "gameconfig.hpp"
-#include "glutil.hpp"
 #include "texture.hpp"
 #include "texture_manager.hpp"
-
-#define LIGHTMAP_DIV 4
+#include "obstack/obstackpp.hpp"
 
 static inline int next_po2(int val)
 {
   int result = 1;
   while(result < val)
     result *= 2;
-  
+
   return result;
 }
 
-DrawingContext::DrawingContext()
+DrawingContext::DrawingContext() :
+  renderer(0), lightmap(0), ambient_color(1.0f, 1.0f, 1.0f, 1.0f), target(NORMAL), screenshot_requested(false)
 {
-  screen = SDL_GetVideoSurface();
-
-  lightmap_width = screen->w / LIGHTMAP_DIV;
-  lightmap_height = screen->h / LIGHTMAP_DIV;
-  unsigned int width = next_po2(lightmap_width);
-  unsigned int height = next_po2(lightmap_height);
-
-  lightmap = new Texture(width, height, GL_RGB);
-
-  lightmap_uv_right = static_cast<float>(lightmap_width) / static_cast<float>(width);
-  lightmap_uv_bottom = static_cast<float>(lightmap_height) / static_cast<float>(height);
-  texture_manager->register_texture(lightmap);
-
   requests = &drawing_requests;
+  obstack_init(&obst);
 }
 
 DrawingContext::~DrawingContext()
 {
-  texture_manager->remove_texture(lightmap);
+  delete renderer;
   delete lightmap;
+
+  obstack_free(&obst, NULL);
+}
+
+void
+DrawingContext::init_renderer()
+{
+  delete renderer;
+  delete lightmap;
+
+  renderer = new_renderer();
+  lightmap = new_lightmap();
 }
 
 void
 DrawingContext::draw_surface(const Surface* surface, const Vector& position,
-    int layer)
+                             float angle, const Color& color, const Blend& blend,
+                             int layer)
 {
   assert(surface != 0);
-  
-  DrawingRequest request;
 
-  request.type = SURFACE;
-  request.pos = transform.apply(position);
+  DrawingRequest* request = new(obst) DrawingRequest();
+
+  request->target = target;
+  request->type = SURFACE;
+  request->pos = transform.apply(position);
 
-  if(request.pos.x >= SCREEN_WIDTH || request.pos.y >= SCREEN_HEIGHT
-      || request.pos.x + surface->get_width() < 0 
-      || request.pos.y + surface->get_height() < 0)
+  if(request->pos.x >= SCREEN_WIDTH || request->pos.y >= SCREEN_HEIGHT
+      || request->pos.x + surface->get_width() < 0
+      || request->pos.y + surface->get_height() < 0)
     return;
 
-  request.layer = layer;
-  request.drawing_effect = transform.drawing_effect;
-  request.alpha = transform.alpha;
-  request.request_data = const_cast<Surface*> (surface);  
+  request->layer = layer;
+  request->drawing_effect = transform.drawing_effect;
+  request->alpha = transform.alpha;
+  request->angle = angle;
+  request->color = color;
+  request->blend = blend;
+
+  request->request_data = const_cast<Surface*> (surface);
 
   requests->push_back(request);
 }
 
 void
+DrawingContext::draw_surface(const Surface* surface, const Vector& position,
+    int layer)
+{
+  draw_surface(surface, position, 0.0f, Color(1.0f, 1.0f, 1.0f), Blend(), layer);
+}
+
+void
 DrawingContext::draw_surface_part(const Surface* surface, const Vector& source,
     const Vector& size, const Vector& dest, int layer)
 {
   assert(surface != 0);
 
-  DrawingRequest request;
+  DrawingRequest* request = new(obst) DrawingRequest();
 
-  request.type = SURFACE_PART;
-  request.pos = transform.apply(dest);
-  request.layer = layer;
-  request.drawing_effect = transform.drawing_effect;
-  request.alpha = transform.alpha;
-  
-  SurfacePartRequest* surfacepartrequest = new SurfacePartRequest();
+  request->target = target;
+  request->type = SURFACE_PART;
+  request->pos = transform.apply(dest);
+  request->layer = layer;
+  request->drawing_effect = transform.drawing_effect;
+  request->alpha = transform.alpha;
+
+  SurfacePartRequest* surfacepartrequest = new(obst) SurfacePartRequest();
   surfacepartrequest->size = size;
   surfacepartrequest->source = source;
   surfacepartrequest->surface = surface;
 
   // clip on screen borders
-  if(request.pos.x < 0) {
-    surfacepartrequest->size.x += request.pos.x;
+  if(request->pos.x < 0) {
+    surfacepartrequest->size.x += request->pos.x;
     if(surfacepartrequest->size.x <= 0)
       return;
-    surfacepartrequest->source.x -= request.pos.x;
-    request.pos.x = 0;
+    surfacepartrequest->source.x -= request->pos.x;
+    request->pos.x = 0;
   }
-  if(request.pos.y < 0) {
-    surfacepartrequest->size.y += request.pos.y;
+  if(request->pos.y < 0) {
+    surfacepartrequest->size.y += request->pos.y;
     if(surfacepartrequest->size.y <= 0)
       return;
-    surfacepartrequest->source.y -= request.pos.y;
-    request.pos.y = 0;
+    surfacepartrequest->source.y -= request->pos.y;
+    request->pos.y = 0;
   }
-  request.request_data = surfacepartrequest;
+  request->request_data = surfacepartrequest;
 
   requests->push_back(request);
 }
 
 void
 DrawingContext::draw_text(const Font* font, const std::string& text,
-    const Vector& position, FontAlignment alignment, int layer)
+    const Vector& position, FontAlignment alignment, int layer, Color color)
 {
-  DrawingRequest request;
+  DrawingRequest* request = new(obst) DrawingRequest();
 
-  request.type = TEXT;
-  request.pos = transform.apply(position);
-  request.layer = layer;
-  request.drawing_effect = transform.drawing_effect;
-  request.alpha = transform.alpha;
+  request->target = target;
+  request->type = TEXT;
+  request->pos = transform.apply(position);
+  request->layer = layer;
+  request->drawing_effect = transform.drawing_effect;
+  request->alpha = transform.alpha;
+  request->color = color;
 
-  TextRequest* textrequest = new TextRequest;
+  TextRequest* textrequest = new(obst) TextRequest();
   textrequest->font = font;
   textrequest->text = text;
   textrequest->alignment = alignment;
-  request.request_data = textrequest;
+  request->request_data = textrequest;
 
   requests->push_back(request);
 }
 
 void
 DrawingContext::draw_center_text(const Font* font, const std::string& text,
-    const Vector& position, int layer)
+    const Vector& position, int layer, Color color)
 {
   draw_text(font, text, Vector(position.x + SCREEN_WIDTH/2, position.y),
-      CENTER_ALLIGN, layer);
+      ALIGN_CENTER, layer, color);
 }
 
 void
 DrawingContext::draw_gradient(const Color& top, const Color& bottom, int layer)
 {
-  DrawingRequest request;
+  DrawingRequest* request = new(obst) DrawingRequest();
 
-  request.type = GRADIENT;
-  request.pos = Vector(0,0);
-  request.layer = layer;
+  request->target = target;
+  request->type = GRADIENT;
+  request->pos = Vector(0,0);
+  request->layer = layer;
 
-  request.drawing_effect = transform.drawing_effect;
-  request.alpha = transform.alpha;
+  request->drawing_effect = transform.drawing_effect;
+  request->alpha = transform.alpha;
 
-  GradientRequest* gradientrequest = new GradientRequest;
+  GradientRequest* gradientrequest = new(obst) GradientRequest();
   gradientrequest->top = top;
   gradientrequest->bottom = bottom;
-  request.request_data = gradientrequest;
+  request->request_data = gradientrequest;
 
   requests->push_back(request);
 }
@@ -185,20 +199,22 @@ void
 DrawingContext::draw_filled_rect(const Vector& topleft, const Vector& size,
                                  const Color& color, int layer)
 {
-  DrawingRequest request;
+  DrawingRequest* request = new(obst) DrawingRequest();
 
-  request.type = FILLRECT;
-  request.pos = transform.apply(topleft);
-  request.layer = layer;
+  request->target = target;
+  request->type = FILLRECT;
+  request->pos = transform.apply(topleft);
+  request->layer = layer;
 
-  request.drawing_effect = transform.drawing_effect;
-  request.alpha = transform.alpha;                    
+  request->drawing_effect = transform.drawing_effect;
+  request->alpha = transform.alpha;
 
-  FillRectRequest* fillrectrequest = new FillRectRequest;
+  FillRectRequest* fillrectrequest = new(obst) FillRectRequest();
   fillrectrequest->size = size;
   fillrectrequest->color = color;
   fillrectrequest->color.alpha = color.alpha * transform.alpha;
-  request.request_data = fillrectrequest;
+  fillrectrequest->radius = 0.0f;
+  request->request_data = fillrectrequest;
 
   requests->push_back(request);
 }
@@ -207,94 +223,81 @@ void
 DrawingContext::draw_filled_rect(const Rect& rect, const Color& color,
                                  int layer)
 {
-  DrawingRequest request;
+  draw_filled_rect(rect, color, 0.0f, layer);
+}
 
-  request.type = FILLRECT;
-  request.pos = transform.apply(rect.p1);
-  request.layer = layer;
+void
+DrawingContext::draw_filled_rect(const Rect& rect, const Color& color, float radius, int layer)
+{
+  DrawingRequest* request = new(obst) DrawingRequest();
 
-  request.drawing_effect = transform.drawing_effect;
-  request.alpha = transform.alpha;                    
+  request->target = target;
+  request->type   = FILLRECT;
+  request->pos    = transform.apply(rect.p1);
+  request->layer  = layer;
 
-  FillRectRequest* fillrectrequest = new FillRectRequest;
+  request->drawing_effect = transform.drawing_effect;
+  request->alpha = transform.alpha;
+
+  FillRectRequest* fillrectrequest = new(obst) FillRectRequest;
   fillrectrequest->size = Vector(rect.get_width(), rect.get_height());
   fillrectrequest->color = color;
   fillrectrequest->color.alpha = color.alpha * transform.alpha;
-  request.request_data = fillrectrequest;
+  fillrectrequest->radius = radius;
+  request->request_data = fillrectrequest;
 
-  requests->push_back(request);
+  requests->push_back(request); 
 }
 
 void
-DrawingContext::draw_surface_part(DrawingRequest& request)
+DrawingContext::draw_inverse_ellipse(const Vector& pos, const Vector& size, const Color& color, int layer)
 {
-  SurfacePartRequest* surfacepartrequest
-    = (SurfacePartRequest*) request.request_data;
+  DrawingRequest* request = new(obst) DrawingRequest();
 
-  surfacepartrequest->surface->draw_part(
-      surfacepartrequest->source.x, surfacepartrequest->source.y,
-      request.pos.x, request.pos.y,
-      surfacepartrequest->size.x, surfacepartrequest->size.y,
-      request.alpha, request.drawing_effect);
+  request->target = target;
+  request->type   = INVERSEELLIPSE;
+  request->pos    = transform.apply(pos);
+  request->layer  = layer;
 
-  delete surfacepartrequest;
-}
+  request->drawing_effect = transform.drawing_effect;
+  request->alpha = transform.alpha;
 
-void
-DrawingContext::draw_gradient(DrawingRequest& request)
-{
-  GradientRequest* gradientrequest = (GradientRequest*) request.request_data;
-  const Color& top = gradientrequest->top;
-  const Color& bottom = gradientrequest->bottom;
+  InverseEllipseRequest* ellipse = new(obst)InverseEllipseRequest;
   
-  glDisable(GL_TEXTURE_2D);
-  glBegin(GL_QUADS);
-  glColor4f(top.red, top.green, top.blue, top.alpha);
-  glVertex2f(0, 0);
-  glVertex2f(SCREEN_WIDTH, 0);
-  glColor4f(bottom.red, bottom.green, bottom.blue, bottom.alpha);
-  glVertex2f(SCREEN_WIDTH, SCREEN_HEIGHT);
-  glVertex2f(0, SCREEN_HEIGHT);
-  glEnd();
-  glEnable(GL_TEXTURE_2D);
-
-  delete gradientrequest;
+  ellipse->color        = color;
+  ellipse->color.alpha  = color.alpha * transform.alpha;
+  ellipse->size         = size;
+  request->request_data = ellipse;
+
+  requests->push_back(request);     
 }
 
 void
-DrawingContext::draw_text(DrawingRequest& request)
+DrawingContext::get_light(const Vector& position, Color* color)
 {
-  TextRequest* textrequest = (TextRequest*) request.request_data;
+  if( ambient_color.red == 1.0f && ambient_color.green == 1.0f
+      && ambient_color.blue  == 1.0f ) {
+    *color = Color( 1.0f, 1.0f, 1.0f);
+    return;
+  }
 
-  textrequest->font->draw(textrequest->text, request.pos,
-      textrequest->alignment, request.drawing_effect, request.alpha);
+  DrawingRequest* request = new(obst) DrawingRequest();
+  request->target = target;
+  request->type = GETLIGHT;
+  request->pos = transform.apply(position);
 
-  delete textrequest;
-}
+  //There is no light offscreen.
+  if(request->pos.x >= SCREEN_WIDTH || request->pos.y >= SCREEN_HEIGHT
+      || request->pos.x < 0 || request->pos.y < 0){
+    *color = Color( 0, 0, 0);
+    return;
+  }
 
-void
-DrawingContext::draw_filled_rect(DrawingRequest& request)
-{
-  FillRectRequest* fillrectrequest = (FillRectRequest*) request.request_data;
-
-  float x = request.pos.x;
-  float y = request.pos.y;
-  float w = fillrectrequest->size.x;
-  float h = fillrectrequest->size.y;
-
-  glDisable(GL_TEXTURE_2D);
-  glColor4f(fillrectrequest->color.red, fillrectrequest->color.green,
-            fillrectrequest->color.blue, fillrectrequest->color.alpha);
-  glBegin(GL_QUADS);
-  glVertex2f(x, y);
-  glVertex2f(x+w, y);
-  glVertex2f(x+w, y+h);
-  glVertex2f(x, y+h);
-  glEnd();
-  glEnable(GL_TEXTURE_2D);
-
-  delete fillrectrequest;
+  request->layer = LAYER_GUI; //make sure all get_light requests are handled last.
+  GetLightRequest* getlightrequest = new(obst) GetLightRequest();
+  getlightrequest->color_ptr = color;
+  request->request_data = getlightrequest;
+  lightmap_requests.push_back(request);
 }
 
 void
@@ -307,94 +310,123 @@ DrawingContext::do_drawing()
   transformstack.clear();
   target_stack.clear();
 
-  bool use_lightmap = lightmap_requests.size() != 0;
-  
+  //Use Lightmap if ambient color is not white.
+  bool use_lightmap = ( ambient_color.red != 1.0f   || ambient_color.green != 1.0f ||
+                        ambient_color.blue  != 1.0f );
+
   // PART1: create lightmap
   if(use_lightmap) {
-    glViewport(0, screen->h - lightmap_height, lightmap_width, lightmap_height);
-    glMatrixMode(GL_PROJECTION);
-    glLoadIdentity();               
-    glOrtho(0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, -1.0, 1.0);
-    glMatrixMode(GL_MODELVIEW);
-    glLoadIdentity();
-
-    // FIXME: Add ambient light support here
-    glClearColor(0, 0, 0, 1);
-    glClear(GL_COLOR_BUFFER_BIT);
+    lightmap->start_draw(ambient_color);
     handle_drawing_requests(lightmap_requests);
-    lightmap_requests.clear();
-  
-    glDisable(GL_BLEND);
-    glBindTexture(GL_TEXTURE_2D, lightmap->get_handle());
-    glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, screen->h - lightmap_height, lightmap_width, lightmap_height);
-
-    glViewport(0, 0, screen->w, screen->h);
-    glMatrixMode(GL_PROJECTION);
-    glLoadIdentity();               
-    glOrtho(0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, -1.0, 1.0);
-    glMatrixMode(GL_MODELVIEW);    
-    glLoadIdentity();
-    glEnable(GL_BLEND);
+    lightmap->end_draw();
+
+    DrawingRequest* request = new(obst) DrawingRequest();
+    request->target = NORMAL;
+    request->type = DRAW_LIGHTMAP;
+    request->layer = LAYER_HUD - 1;
+    drawing_requests.push_back(request);
   }
+  lightmap_requests.clear();
 
-  //glClear(GL_COLOR_BUFFER_BIT);
   handle_drawing_requests(drawing_requests);
   drawing_requests.clear();
+  obstack_free(&obst, NULL);
+  obstack_init(&obst);
 
-  if(use_lightmap) {
-    // multiple the lightmap with the framebuffer
-    glBlendFunc(GL_DST_COLOR, GL_ZERO);
-     
-    glBindTexture(GL_TEXTURE_2D, lightmap->get_handle());
-    glBegin(GL_QUADS);
-
-    glTexCoord2f(0, lightmap_uv_bottom);
-    glVertex2f(0, 0);
-
-    glTexCoord2f(lightmap_uv_right, lightmap_uv_bottom);
-    glVertex2f(SCREEN_WIDTH, 0);
-
-    glTexCoord2f(lightmap_uv_right, 0);
-    glVertex2f(SCREEN_WIDTH, SCREEN_HEIGHT);
-
-    glTexCoord2f(0, 0);
-    glVertex2f(0, SCREEN_HEIGHT);
-    
-    glEnd();
-
-    glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+  // if a screenshot was requested, take one
+  if (screenshot_requested) {
+    renderer->do_take_screenshot();
+    screenshot_requested = false;
   }
 
-  assert_gl("drawing");
-
-  SDL_GL_SwapBuffers();
+  renderer->flip();
 }
 
+class RequestPtrCompare
+  :  public std::binary_function<const DrawingRequest*,
+                                 const DrawingRequest*, 
+                                 bool>
+{
+public:
+  bool operator()(const DrawingRequest* r1, const DrawingRequest* r2) const
+  {
+    return *r1 < *r2;
+  }
+};
+
 void
 DrawingContext::handle_drawing_requests(DrawingRequests& requests)
 {
-  std::stable_sort(requests.begin(), requests.end());
-  
-  for(DrawingRequests::iterator i = requests.begin();
-      i != requests.end(); ++i) {
-    switch(i->type) {
-      case SURFACE:
-      {
-        const Surface* surface = (const Surface*) i->request_data;
-        surface->draw(i->pos.x, i->pos.y, i->alpha, i->drawing_effect);
-        break;
-      }
-      case SURFACE_PART:
-        draw_surface_part(*i);
-        break;
-      case GRADIENT:
-        draw_gradient(*i);
-        break;
-      case TEXT:
-        draw_text(*i);
+  std::stable_sort(requests.begin(), requests.end(), RequestPtrCompare());
+
+  DrawingRequests::const_iterator i;
+  for(i = requests.begin(); i != requests.end(); ++i) {
+    const DrawingRequest& request = **i;
+
+    switch(request.target) {
+      case NORMAL:
+        switch(request.type) {
+          case SURFACE:
+            renderer->draw_surface(request);
+            break;
+          case SURFACE_PART:
+            renderer->draw_surface_part(request);
+            break;
+          case GRADIENT:
+            renderer->draw_gradient(request);
+            break;
+          case TEXT:
+            {
+              const TextRequest* textrequest = (TextRequest*) request.request_data;
+              textrequest->font->draw(renderer, textrequest->text, request.pos,
+                  textrequest->alignment, request.drawing_effect, request.color, request.alpha);
+            }
+            break;
+          case FILLRECT:
+            renderer->draw_filled_rect(request);
+            break;
+          case INVERSEELLIPSE:
+            renderer->draw_inverse_ellipse(request);
+            break;
+          case DRAW_LIGHTMAP:
+            lightmap->do_draw();
+            break;
+          case GETLIGHT:
+            lightmap->get_light(request);
+            break;
+        }
         break;
-      case FILLRECT:
-        draw_filled_rect(*i);
+      case LIGHTMAP:
+        switch(request.type) {
+          case SURFACE:
+            lightmap->draw_surface(request);
+            break;
+          case SURFACE_PART:
+            lightmap->draw_surface_part(request);
+            break;
+          case GRADIENT:
+            lightmap->draw_gradient(request);
+            break;
+          case TEXT:
+            {
+              const TextRequest* textrequest = (TextRequest*) request.request_data;
+              textrequest->font->draw(renderer, textrequest->text, request.pos,
+                  textrequest->alignment, request.drawing_effect, request.color, request.alpha);
+            }
+            break;
+          case FILLRECT:
+            lightmap->draw_filled_rect(request);
+            break;
+          case INVERSEELLIPSE:
+            assert(!"InverseEllipse doesn't make sense on the lightmap");
+            break;
+          case DRAW_LIGHTMAP:
+            lightmap->do_draw();
+            break;
+          case GETLIGHT:
+            lightmap->get_light(request);
+            break;
+        }
         break;
     }
   }
@@ -456,9 +488,23 @@ void
 DrawingContext::set_target(Target target)
 {
   this->target = target;
-  if(target == LIGHTMAP)
+  if(target == LIGHTMAP) {
     requests = &lightmap_requests;
-  else
+  } else {
+    assert(target == NORMAL);
     requests = &drawing_requests;
+  }
+}
+
+void
+DrawingContext::set_ambient_color( Color new_color )
+{
+  ambient_color = new_color;
+}
+
+void 
+DrawingContext::take_screenshot()
+{
+  screenshot_requested = true;
 }