sector->draw(context);
// FIXME: Add something to scale the frame to the resolution of the screen
- context.draw_surface(frame, Vector(0,0),LAYER_FOREGROUND1);
+ //context.draw_surface(frame, Vector(0,0),LAYER_FOREGROUND1);
context.draw_text(Resources::small_font, "SuperTux " PACKAGE_VERSION "\n",
Vector(5, SCREEN_HEIGHT - 50), ALIGN_LEFT, LAYER_FOREGROUND1);