#include <sstream>
#include <boost/format.hpp>
-LevelIntro::LevelIntro(const Level* level, const Statistics* best_level_statistics) :
- level(level),
- best_level_statistics(best_level_statistics),
+LevelIntro::LevelIntro(const Level* level_, const Statistics* best_level_statistics_) :
+ level(level_),
+ best_level_statistics(best_level_statistics_),
player_sprite(),
player_sprite_py(0),
player_sprite_vy(0),