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Using a reset point no longer marks statistics as invalid.
[supertux.git]
/
src
/
supertux
/
game_session.cpp
diff --git
a/src/supertux/game_session.cpp
b/src/supertux/game_session.cpp
index
2ff9483
..
f843c5d
100644
(file)
--- a/
src/supertux/game_session.cpp
+++ b/
src/supertux/game_session.cpp
@@
-113,7
+113,6
@@
GameSession::restart_level()
msg << "Couldn't find sector '" << reset_sector << "' for resetting tux.";
throw std::runtime_error(msg.str());
}
- level->stats.declare_invalid();
currentsector->activate(reset_pos);
} else {
currentsector = level->get_sector("main");