#include <config.h>
#include "weak_block.hpp"
+
#include "lisp/lisp.hpp"
#include "object_factory.hpp"
#include "player.hpp"
#include "random_generator.hpp"
#include "object/bullet.hpp"
+#include <math.h>
+
WeakBlock::WeakBlock(const lisp::Lisp& lisp)
: MovingSprite(lisp, "images/objects/strawbox/strawbox.sprite", LAYER_TILES, COLGROUP_STATIC), state(STATE_NORMAL)
{