#include "player.hpp"
#include "audio/sound_manager.hpp"
#include "sprite/sprite_manager.hpp"
+#include "sprite/sprite.hpp"
#include "badguy/walking_badguy.hpp"
+#include "control/controller.hpp"
/* Trampoline will accelerate player to to VY_INITIAL, if
* he jumps on it to VY_MIN. */