RainSplash::RainSplash(Vector pos, bool vertical) :
sprite(),
- position(),
- frame()
+ position(pos),
+ frame(0)
{
- frame = 0;
- position = pos;
- if (vertical) sprite = sprite_manager->create("images/objects/particles/rainsplash-vertical.sprite");
- else sprite = sprite_manager->create("images/objects/particles/rainsplash.sprite");
+ if (vertical) sprite = SpriteManager::current()->create("images/objects/particles/rainsplash-vertical.sprite");
+ else sprite = SpriteManager::current()->create("images/objects/particles/rainsplash.sprite");
}
RainSplash::~RainSplash() {