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include fixes from ohnobinki, video_systems.cpp should fall back to SDL now if GL...
[supertux.git]
/
src
/
object
/
powerup.cpp
diff --git
a/src/object/powerup.cpp
b/src/object/powerup.cpp
index
a5e384a
..
eb9cd5c
100644
(file)
--- a/
src/object/powerup.cpp
+++ b/
src/object/powerup.cpp
@@
-21,6
+21,8
@@
#include "supertux/sector.hpp"
#include "util/reader.hpp"
+#include <sstream>
+
PowerUp::PowerUp(const Reader& lisp) :
MovingSprite(lisp, LAYER_OBJECTS, COLGROUP_MOVING),
physic(),