- Refactored worldmap a bit to reuse GameObject from the rest of the game
[supertux.git] / src / object / player.h
index 731b443..22fb0f2 100644 (file)
@@ -39,7 +39,6 @@ static const float TUX_SAFE_TIME = 1.250;
 static const float TUX_INVINCIBLE_TIME = 10.0;
 static const float TUX_INVINCIBLE_TIME_WARNING = 2.0;
 static const float TUX_FLAPPING_TIME = 1; /* How long Tux can flap his wings to gain additional jump height */
-static const float TIME_WARNING = 20;     /* When to alert player they're low on time! */
 static const float GROWING_TIME = 1.0;
 static const int GROWING_FRAMES = 7;