include fixes from ohnobinki, video_systems.cpp should fall back to SDL now if GL...
[supertux.git] / src / object / ispy.cpp
index b4461de..dbdce65 100644 (file)
@@ -24,6 +24,8 @@
 #include "supertux/tile.hpp"
 #include "util/reader.hpp"
 
+#include <sstream>
+
 Ispy::Ispy(const Reader& reader) :
   MovingSprite(reader, "images/objects/ispy/ispy.sprite", LAYER_TILES+5, COLGROUP_DISABLED), 
   state(ISPYSTATE_IDLE),