fix cr/lfs and remove trailing whitespaces...
[supertux.git] / src / object / gameobjs.cpp
index caf93ed..bcbbdd5 100644 (file)
@@ -175,4 +175,3 @@ SmokeCloud::draw(DrawingContext& context)
 {
   sprite->draw(context, position, LAYER_OBJECTS+1);
 }
-