EndSequenceFireworks::starting()
{
EndSequence::starting();
- endsequence_timer.start(7.3f * g_screen_manager->get_speed());
- Sector::current()->add_object(new Fireworks());
+ endsequence_timer.start(7.3f * ScreenManager::current()->get_speed());
+ Sector::current()->add_object(std::make_shared<Fireworks>());
}
void