Multi-coin bonus block (not bricks) handeled correctly in level stats
[supertux.git] / src / object / bonus_block.cpp
index c0322e7..3a2596f 100644 (file)
@@ -182,7 +182,8 @@ BonusBlock::try_open(Player *player)
     {
       Sector::current()->add_object(new BouncyCoin(get_pos(), true));
       player->get_status()->add_coins(1);
-      Sector::current()->get_level()->stats.coins++;
+      if (hit_counter != 0)
+        Sector::current()->get_level()->stats.coins++;
       break;
     }