[cppcheck] Part 1: Performance
[supertux.git] / src / object / ambient_sound.cpp
index 8837f91..0965fc3 100644 (file)
@@ -1,12 +1,10 @@
-//  $Id$
-//
 //  SuperTux
 //  Copyright (C) 2006 Matthias Braun <matze@braunis.de>
 //
-//  This program is free software; you can redistribute it and/or
-//  modify it under the terms of the GNU General Public License
-//  as published by the Free Software Foundation; either version 2
-//  of the License, or (at your option) any later version.
+//  This program is free software: you can redistribute it and/or modify
+//  it under the terms of the GNU General Public License as published by
+//  the Free Software Foundation, either version 3 of the License, or
+//  (at your option) any later version.
 //
 //  This program is distributed in the hope that it will be useful,
 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
 //  GNU General Public License for more details.
 //
 //  You should have received a copy of the GNU General Public License
-//  along with this program; if not, write to the Free Software
-//  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
-
-#include <config.h>
+//  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 
-#include <math.h>
-#include <stdexcept>
-#include <iostream>
 #include <limits>
+#include <math.h>
 
-#include "ambient_sound.hpp"
-#include "object_factory.hpp"
-#include "lisp/lisp.hpp"
-#include "sector.hpp"
 #include "audio/sound_manager.hpp"
 #include "audio/sound_source.hpp"
-#include "log.hpp"
-#include "scripting/squirrel_util.hpp"
+#include "object/ambient_sound.hpp"
 #include "object/camera.hpp"
-
-AmbientSound::AmbientSound(const lisp::Lisp& lisp)
+#include "scripting/squirrel_util.hpp"
+#include "supertux/object_factory.hpp"
+#include "supertux/sector.hpp"
+#include "util/reader.hpp"
+
+AmbientSound::AmbientSound(const Reader& lisp) :
+  name(""),
+  position(),
+  dimension(),
+  sample(""),
+  sound_source(),
+  latency(),
+  distance_factor(),
+  distance_bias(),
+  silence_distance(),
+  maximumvolume(),
+  targetvolume(),
+  currentvolume(),
+  volume_ptr()
 {
-  name="";
   position.x = 0;
   position.y = 0;
 
@@ -46,7 +50,6 @@ AmbientSound::AmbientSound(const lisp::Lisp& lisp)
   distance_factor = 0;
   distance_bias = 0;
   maximumvolume = 1;
-  sample = "";
   currentvolume = 0;
 
   if (!(lisp.get("x", position.x)&&lisp.get("y", position.y))) {
@@ -77,18 +80,31 @@ AmbientSound::AmbientSound(const lisp::Lisp& lisp)
   // set default silence_distance
 
   if (distance_factor == 0)
-          silence_distance = std::numeric_limits<float>::max();
+    silence_distance = std::numeric_limits<float>::max();
   else
     silence_distance = 1/distance_factor;
 
   lisp.get("silence_distance",silence_distance);
 
-  sound_source = 0; // not playing at the beginning
-  sound_manager->preload(sample);
+  sound_source.reset(); // not playing at the beginning
+  SoundManager::current()->preload(sample);
   latency=0;
 }
 
-AmbientSound::AmbientSound(Vector pos, float factor, float bias, float vol, std::string file)
+AmbientSound::AmbientSound(Vector pos, float factor, float bias, float vol, std::string file) :
+  name(),
+  position(),
+  dimension(),
+  sample(file),
+  sound_source(),
+  latency(),
+  distance_factor(),
+  distance_bias(),
+  silence_distance(),
+  maximumvolume(),
+  targetvolume(),
+  currentvolume(),
+  volume_ptr()
 {
   position.x=pos.x;
   position.y=pos.y;
@@ -99,21 +115,21 @@ AmbientSound::AmbientSound(Vector pos, float factor, float bias, float vol, std:
   distance_factor=factor*factor;
   distance_bias=bias*bias;
   maximumvolume=vol;
-  sample=file;
 
   // set default silence_distance
 
   if (distance_factor == 0)
-          silence_distance = std::numeric_limits<float>::max();
+    silence_distance = std::numeric_limits<float>::max();
   else
     silence_distance = 1/distance_factor;
 
   sound_source = 0; // not playing at the beginning
-  sound_manager->preload(sample);
+  SoundManager::current()->preload(sample);
   latency=0;
 }
 
-AmbientSound::~AmbientSound() {
+AmbientSound::~AmbientSound()
+{
   stop_playing();
 }
 
@@ -123,16 +139,16 @@ AmbientSound::hit(Player& )
 }
 
 void
-AmbientSound::stop_playing() {
-  delete sound_source;
-  sound_source = 0;
+AmbientSound::stop_playing()
+{
+  sound_source.reset();
 }
 
 void
 AmbientSound::start_playing()
 {
   try {
-    sound_source = sound_manager->create_sound_source(sample);
+    sound_source = SoundManager::current()->create_sound_source(sample);
     if(!sound_source)
       throw std::runtime_error("file not found");
 
@@ -142,8 +158,7 @@ AmbientSound::start_playing()
     sound_source->play();
   } catch(std::exception& e) {
     log_warning << "Couldn't play '" << sample << "': " << e.what() << "" << std::endl;
-    delete sound_source;
-    sound_source = 0;
+    sound_source.reset();
     remove_me();
   }
 }
@@ -215,14 +230,14 @@ AmbientSound::draw(DrawingContext &)
 void
 AmbientSound::expose(HSQUIRRELVM vm, SQInteger table_idx)
 {
-  Scripting::AmbientSound* interface = static_cast<Scripting::AmbientSound*> (this);
-  expose_object(vm, table_idx, interface, name, false);
+  scripting::AmbientSound* _this = static_cast<scripting::AmbientSound*> (this);
+  expose_object(vm, table_idx, _this, name, false);
 }
 
 void
 AmbientSound::unexpose(HSQUIRRELVM vm, SQInteger table_idx)
 {
-  Scripting::unexpose_object(vm, table_idx, name);
+  scripting::unexpose_object(vm, table_idx, name);
 }
 
 void
@@ -244,4 +259,4 @@ AmbientSound::get_pos_y() const
   return position.y;
 }
 
-IMPLEMENT_FACTORY(AmbientSound, "ambient_sound");
+/* EOF */