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- Refactored worldmap a bit to reuse GameObject from the rest of the game
[supertux.git]
/
src
/
level.h
diff --git
a/src/level.h
b/src/level.h
index
555138a
..
18d1803
100644
(file)
--- a/
src/level.h
+++ b/
src/level.h
@@
-35,7
+35,6
@@
class Level
public:
std::string name;
std::string author;
- int timelimit;
typedef std::vector<Sector*> Sectors;
Sectors sectors;