- Refactored worldmap a bit to reuse GameObject from the rest of the game
[supertux.git] / src / level.h
index 555138a..18d1803 100644 (file)
@@ -35,7 +35,6 @@ class Level
 public:
   std::string name;
   std::string author;
-  int timelimit;
   typedef std::vector<Sector*> Sectors;
   Sectors sectors;