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fix miniswig using wrong stack numbers in functions with HSQUIRRELVM arguments
[supertux.git]
/
src
/
game_session.cpp
diff --git
a/src/game_session.cpp
b/src/game_session.cpp
index
869da50
..
fbeac4e
100644
(file)
--- a/
src/game_session.cpp
+++ b/
src/game_session.cpp
@@
-528,7
+528,7
@@
GameSession::run()
static const float elapsed_time = 1.0 / LOGICAL_FPS;
// old code... float elapsed_time = float(ticks - lastticks) / 1000.;
if(!game_pause)
- g
lobal
_time += elapsed_time;
+ g
ame
_time += elapsed_time;
// regulate fps
ticks = SDL_GetTicks();