Use supertux2 on Windows, zeekling squish animation fix.
[supertux.git] / src / badguy / zeekling.cpp
index 90b30bb..8c64887 100644 (file)
@@ -64,7 +64,6 @@ Zeekling::collision_squished(GameObject& object)
 {
   sprite->set_action(dir == LEFT ? "squished-left" : "squished-right");
   kill_squished(object);
-  kill_fall();
   return true;
 }