#include "supertux/object_factory.hpp"
-static const float SHAKE_TIME = .8f;
+static const float YT_SHAKE_TIME = .8f;
YetiStalactite::YetiStalactite(const Reader& lisp)
: Stalactite(lisp)
void
YetiStalactite::start_shaking()
{
- timer.start(SHAKE_TIME);
+ timer.start(YT_SHAKE_TIME);
state = STALACTITE_SHAKING;
}