Make Badguy activation dependent of Player position, not currently-visible screen
[supertux.git] / src / badguy / stumpy.hpp
index 80117fe..1559bfe 100644 (file)
@@ -28,7 +28,7 @@ public:
   Stumpy(const lisp::Lisp& reader);
   Stumpy(const Vector& pos, Direction d);
 
-  void activate();
+  void initialize();
   void active_update(float elapsed_time);
   void write(lisp::Writer& writer);
   void collision_solid(const CollisionHit& hit);