#include <config.h>
#include "snail.hpp"
+
#include "object/block.hpp"
+#include "lisp/writer.hpp"
+#include "sprite/sprite.hpp"
+#include "object_factory.hpp"
+#include "audio/sound_manager.hpp"
+#include "object/player.hpp"
+
+#include <math.h>
namespace {
const float KICKSPEED = 500;