Make Badguy activation dependent of Player position, not currently-visible screen
[supertux.git] / src / badguy / plant.hpp
index 7216514..97aea8b 100644 (file)
@@ -27,7 +27,7 @@ class Plant : public BadGuy
 public:
   Plant(const lisp::Lisp& reader);
 
-  void activate();
+  void initialize();
   void write(lisp::Writer& writer);
   void collision_solid(const CollisionHit& hit);
   HitResponse collision_badguy(BadGuy& badguy, const CollisionHit& hit);