merged new collision detection branch back into mainline
[supertux.git] / src / badguy / flyingsnowball.hpp
index d9f8e91..7e78c52 100644 (file)
@@ -31,7 +31,7 @@ public:
   void activate();
   void write(lisp::Writer& writer);
   void active_update(float elapsed_time);
-  HitResponse collision_solid(GameObject& other, const CollisionHit& hit);
+  void collision_solid(const CollisionHit& hit);
 
   virtual FlyingSnowBall* clone() const { return new FlyingSnowBall(*this); }