#include "darttrap.hpp"
#include "dart.hpp"
+#include "object_factory.hpp"
+#include "audio/sound_manager.hpp"
+#include "lisp/writer.hpp"
+#include "sector.hpp"
+#include "lisp/lisp.hpp"
+#include "sprite/sprite.hpp"
+
namespace {
const float MUZZLE_Y = 25; /**< [px] muzzle y-offset from top */
}