merged new collision detection branch back into mainline
[supertux.git] / src / badguy / dart.hpp
index 670a0d6..bfed41f 100644 (file)
@@ -40,7 +40,7 @@ public:
 
   void active_update(float elapsed_time);
 
-  HitResponse collision_solid(GameObject& object, const CollisionHit& hit);
+  void collision_solid(const CollisionHit& hit);
   HitResponse collision_badguy(BadGuy& badguy, const CollisionHit& hit);
   HitResponse collision_player(Player& player, const CollisionHit& hit);