x1 = bbox.p2.x + 1;
x2 = bbox.p2.x + width;
}
- return ((!Sector::current()->is_free_of_statics(Rect(x1, y1a, x2, y2a))) && (Sector::current()->is_free_of_statics(Rect(x1, y1b, x2, y2b))));
+ return ((!Sector::current()->is_free_of_statics(Rectf(x1, y1a, x2, y2a))) &&
+ (Sector::current()->is_free_of_statics(Rectf(x1, y1b, x2, y2b))));
}
void