void enable_music(bool music_enabled);
void play_music(const std::string& filename, bool fade = false);
+ void pause_music(float fadetime = 0);
+ void resume_music(float fadetime = 0);
void stop_music(float fadetime = 0);
bool is_music_enabled() { return music_enabled; }
bool is_audio_enabled() {
return device != 0 && context != 0;
}
-
+ std::string get_current_music() const {
+ return current_music;
+ }
void update();
/*