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- Refactored worldmap a bit to reuse GameObject from the rest of the game
[supertux.git]
/
data
/
levels
/
bonus1
/
worldmap.stwm
diff --git
a/data/levels/bonus1/worldmap.stwm
b/data/levels/bonus1/worldmap.stwm
index
9f60663
..
250c951
100644
(file)
--- a/
data/levels/bonus1/worldmap.stwm
+++ b/
data/levels/bonus1/worldmap.stwm
@@
-3,8
+3,11
@@
(properties
(name (_ "Bonus Island I"))
(music "salcon.mod")
- (start_pos_x 35)
- (start_pos_y 2)
+ )
+ (spawnpoint
+ (name "main")
+ (x 35)
+ (y 2)
)
(tilemap
(width 70)