+ status = luaL_loadfile (script->lua_state, script->script_path);
+ if (status != 0)
+ {
+ ERROR ("lua plugin: luaL_loadfile failed with status %i", status);
+ lua_script_free (script);
+ return (-1);
+ }
+
+ status = lua_pcall (script->lua_state,
+ /* nargs = */ 0,
+ /* nresults = */ LUA_MULTRET,
+ /* errfunc = */ 0);