2 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU General Public License as published by
6 // the Free Software Foundation, either version 3 of the License, or
7 // (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU General Public License for more details.
14 // You should have received a copy of the GNU General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
17 #ifndef HEADER_SUPERTUX_VIDEO_TEXTURE_MANAGER_HPP
18 #define HEADER_SUPERTUX_VIDEO_TEXTURE_MANAGER_HPP
27 #include "video/glutil.hpp"
39 Texture* get(const std::string& filename);
40 Texture* get(const std::string& filename, const Rect& rect);
43 void register_texture(GLTexture* texture);
44 void remove_texture(GLTexture* texture);
47 void reload_textures();
52 void release(Texture* texture);
54 typedef std::map<std::string, Texture*> ImageTextures;
55 ImageTextures image_textures;
57 Texture* create_image_texture(const std::string& filename, const Rect& rect);
59 /** on failure a dummy texture is returned and no exception is thrown */
60 Texture* create_image_texture(const std::string& filename);
62 /** throw an exception on error */
63 Texture* create_image_texture_raw(const std::string& filename);
64 Texture* create_image_texture_raw(const std::string& filename, const Rect& rect);
66 Texture* create_dummy_texture();
69 typedef std::set<GLTexture*> Textures;
85 std::vector<SavedTexture> saved_textures;
87 void save_texture(GLTexture* texture);