1 // $Id: drawing_context.cpp 2334 2005-04-04 16:26:14Z grumbel $
3 // SuperTux - A Jump'n Run
4 // Copyright (C) 2004 Matthias Braun <matze@braunis.de
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
24 #include <SDL_image.h>
27 #include "drawing_context.hpp"
28 #include "surface.hpp"
31 #include "gameconfig.hpp"
33 #include "texture.hpp"
34 #include "texture_manager.hpp"
36 #define LIGHTMAP_DIV 4
38 static inline int next_po2(int val)
47 DrawingContext::DrawingContext()
49 screen = SDL_GetVideoSurface();
51 lightmap_width = screen->w / LIGHTMAP_DIV;
52 lightmap_height = screen->h / LIGHTMAP_DIV;
53 unsigned int width = next_po2(lightmap_width);
54 unsigned int height = next_po2(lightmap_height);
56 lightmap = new Texture(width, height, GL_RGB);
58 lightmap_uv_right = static_cast<float>(lightmap_width) / static_cast<float>(width);
59 lightmap_uv_bottom = static_cast<float>(lightmap_height) / static_cast<float>(height);
60 texture_manager->register_texture(lightmap);
62 requests = &drawing_requests;
65 DrawingContext::~DrawingContext()
67 texture_manager->remove_texture(lightmap);
72 DrawingContext::draw_surface(const Surface* surface, const Vector& position,
77 DrawingRequest request;
79 request.type = SURFACE;
80 request.pos = transform.apply(position);
82 if(request.pos.x >= SCREEN_WIDTH || request.pos.y >= SCREEN_HEIGHT
83 || request.pos.x + surface->get_width() < 0
84 || request.pos.y + surface->get_height() < 0)
87 request.layer = layer;
88 request.drawing_effect = transform.drawing_effect;
89 request.alpha = transform.alpha;
90 request.request_data = const_cast<Surface*> (surface);
92 requests->push_back(request);
96 DrawingContext::draw_surface_part(const Surface* surface, const Vector& source,
97 const Vector& size, const Vector& dest, int layer)
101 DrawingRequest request;
103 request.type = SURFACE_PART;
104 request.pos = transform.apply(dest);
105 request.layer = layer;
106 request.drawing_effect = transform.drawing_effect;
107 request.alpha = transform.alpha;
109 SurfacePartRequest* surfacepartrequest = new SurfacePartRequest();
110 surfacepartrequest->size = size;
111 surfacepartrequest->source = source;
112 surfacepartrequest->surface = surface;
114 // clip on screen borders
115 if(request.pos.x < 0) {
116 surfacepartrequest->size.x += request.pos.x;
117 if(surfacepartrequest->size.x <= 0)
119 surfacepartrequest->source.x -= request.pos.x;
122 if(request.pos.y < 0) {
123 surfacepartrequest->size.y += request.pos.y;
124 if(surfacepartrequest->size.y <= 0)
126 surfacepartrequest->source.y -= request.pos.y;
129 request.request_data = surfacepartrequest;
131 requests->push_back(request);
135 DrawingContext::draw_text(const Font* font, const std::string& text,
136 const Vector& position, FontAlignment alignment, int layer)
138 DrawingRequest request;
141 request.pos = transform.apply(position);
142 request.layer = layer;
143 request.drawing_effect = transform.drawing_effect;
144 request.alpha = transform.alpha;
146 TextRequest* textrequest = new TextRequest;
147 textrequest->font = font;
148 textrequest->text = text;
149 textrequest->alignment = alignment;
150 request.request_data = textrequest;
152 requests->push_back(request);
156 DrawingContext::draw_center_text(const Font* font, const std::string& text,
157 const Vector& position, int layer)
159 draw_text(font, text, Vector(position.x + SCREEN_WIDTH/2, position.y),
160 CENTER_ALLIGN, layer);
164 DrawingContext::draw_gradient(const Color& top, const Color& bottom, int layer)
166 DrawingRequest request;
168 request.type = GRADIENT;
169 request.pos = Vector(0,0);
170 request.layer = layer;
172 request.drawing_effect = transform.drawing_effect;
173 request.alpha = transform.alpha;
175 GradientRequest* gradientrequest = new GradientRequest;
176 gradientrequest->top = top;
177 gradientrequest->bottom = bottom;
178 request.request_data = gradientrequest;
180 requests->push_back(request);
184 DrawingContext::draw_filled_rect(const Vector& topleft, const Vector& size,
185 const Color& color, int layer)
187 DrawingRequest request;
189 request.type = FILLRECT;
190 request.pos = transform.apply(topleft);
191 request.layer = layer;
193 request.drawing_effect = transform.drawing_effect;
194 request.alpha = transform.alpha;
196 FillRectRequest* fillrectrequest = new FillRectRequest;
197 fillrectrequest->size = size;
198 fillrectrequest->color = color;
199 fillrectrequest->color.alpha = color.alpha * transform.alpha;
200 request.request_data = fillrectrequest;
202 requests->push_back(request);
206 DrawingContext::draw_filled_rect(const Rect& rect, const Color& color,
209 DrawingRequest request;
211 request.type = FILLRECT;
212 request.pos = transform.apply(rect.p1);
213 request.layer = layer;
215 request.drawing_effect = transform.drawing_effect;
216 request.alpha = transform.alpha;
218 FillRectRequest* fillrectrequest = new FillRectRequest;
219 fillrectrequest->size = Vector(rect.get_width(), rect.get_height());
220 fillrectrequest->color = color;
221 fillrectrequest->color.alpha = color.alpha * transform.alpha;
222 request.request_data = fillrectrequest;
224 requests->push_back(request);
228 DrawingContext::draw_surface_part(DrawingRequest& request)
230 SurfacePartRequest* surfacepartrequest
231 = (SurfacePartRequest*) request.request_data;
233 surfacepartrequest->surface->draw_part(
234 surfacepartrequest->source.x, surfacepartrequest->source.y,
235 request.pos.x, request.pos.y,
236 surfacepartrequest->size.x, surfacepartrequest->size.y,
237 request.alpha, request.drawing_effect);
239 delete surfacepartrequest;
243 DrawingContext::draw_gradient(DrawingRequest& request)
245 GradientRequest* gradientrequest = (GradientRequest*) request.request_data;
246 const Color& top = gradientrequest->top;
247 const Color& bottom = gradientrequest->bottom;
249 glDisable(GL_TEXTURE_2D);
251 glColor4f(top.red, top.green, top.blue, top.alpha);
253 glVertex2f(SCREEN_WIDTH, 0);
254 glColor4f(bottom.red, bottom.green, bottom.blue, bottom.alpha);
255 glVertex2f(SCREEN_WIDTH, SCREEN_HEIGHT);
256 glVertex2f(0, SCREEN_HEIGHT);
258 glEnable(GL_TEXTURE_2D);
260 delete gradientrequest;
264 DrawingContext::draw_text(DrawingRequest& request)
266 TextRequest* textrequest = (TextRequest*) request.request_data;
268 textrequest->font->draw(textrequest->text, request.pos,
269 textrequest->alignment, request.drawing_effect, request.alpha);
275 DrawingContext::draw_filled_rect(DrawingRequest& request)
277 FillRectRequest* fillrectrequest = (FillRectRequest*) request.request_data;
279 float x = request.pos.x;
280 float y = request.pos.y;
281 float w = fillrectrequest->size.x;
282 float h = fillrectrequest->size.y;
284 glDisable(GL_TEXTURE_2D);
285 glColor4f(fillrectrequest->color.red, fillrectrequest->color.green,
286 fillrectrequest->color.blue, fillrectrequest->color.alpha);
291 glVertex2f(x+w, y+h);
294 glEnable(GL_TEXTURE_2D);
296 delete fillrectrequest;
300 DrawingContext::do_drawing()
303 assert(transformstack.empty());
304 assert(target_stack.empty());
306 transformstack.clear();
307 target_stack.clear();
309 bool use_lightmap = lightmap_requests.size() != 0;
311 // PART1: create lightmap
313 glViewport(0, screen->h - lightmap_height, lightmap_width, lightmap_height);
314 glMatrixMode(GL_PROJECTION);
316 glOrtho(0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, -1.0, 1.0);
317 glMatrixMode(GL_MODELVIEW);
320 //glClearColor(1.0f, 1.0f, 1.0f, 1.0f);
321 glClearColor(0, 0, 0, 1);
322 glClear(GL_COLOR_BUFFER_BIT);
323 handle_drawing_requests(lightmap_requests);
324 lightmap_requests.clear();
327 glBindTexture(GL_TEXTURE_2D, lightmap->get_handle());
328 glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, screen->h - lightmap_height, lightmap_width, lightmap_height);
330 glViewport(0, 0, screen->w, screen->h);
331 glMatrixMode(GL_PROJECTION);
333 glOrtho(0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, -1.0, 1.0);
334 glMatrixMode(GL_MODELVIEW);
339 //glClear(GL_COLOR_BUFFER_BIT);
340 handle_drawing_requests(drawing_requests);
341 drawing_requests.clear();
344 glBlendFunc(GL_SRC_ALPHA, GL_ONE);
346 glBindTexture(GL_TEXTURE_2D, lightmap->get_handle());
349 glTexCoord2f(0, lightmap_uv_bottom);
352 glTexCoord2f(lightmap_uv_right, lightmap_uv_bottom);
353 glVertex2f(SCREEN_WIDTH, 0);
355 glTexCoord2f(lightmap_uv_right, 0);
356 glVertex2f(SCREEN_WIDTH, SCREEN_HEIGHT);
359 glVertex2f(0, SCREEN_HEIGHT);
363 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
366 assert_gl("drawing");
368 SDL_GL_SwapBuffers();
372 DrawingContext::handle_drawing_requests(DrawingRequests& requests)
374 std::stable_sort(requests.begin(), requests.end());
376 for(DrawingRequests::iterator i = requests.begin();
377 i != requests.end(); ++i) {
381 const Surface* surface = (const Surface*) i->request_data;
382 surface->draw(i->pos.x, i->pos.y, i->alpha, i->drawing_effect);
386 draw_surface_part(*i);
395 draw_filled_rect(*i);
402 DrawingContext::push_transform()
404 transformstack.push_back(transform);
408 DrawingContext::pop_transform()
410 assert(!transformstack.empty());
412 transform = transformstack.back();
413 transformstack.pop_back();
417 DrawingContext::set_drawing_effect(DrawingEffect effect)
419 transform.drawing_effect = effect;
423 DrawingContext::get_drawing_effect() const
425 return transform.drawing_effect;
429 DrawingContext::set_alpha(float alpha)
431 transform.alpha = alpha;
435 DrawingContext::get_alpha() const
437 return transform.alpha;
441 DrawingContext::push_target()
443 target_stack.push_back(target);
447 DrawingContext::pop_target()
449 set_target(target_stack.back());
450 target_stack.pop_back();
454 DrawingContext::set_target(Target target)
456 this->target = target;
457 if(target == LIGHTMAP)
458 requests = &lightmap_requests;
460 requests = &drawing_requests;