2 // Copyright (C) 2004 Tobas Glaesser <tobi.web@gmx.de>
3 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
5 // This program is free software: you can redistribute it and/or modify
6 // it under the terms of the GNU General Public License as published by
7 // the Free Software Foundation, either version 3 of the License, or
8 // (at your option) any later version.
10 // This program is distributed in the hope that it will be useful,
11 // but WITHOUT ANY WARRANTY; without even the implied warranty of
12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 // GNU General Public License for more details.
15 // You should have received a copy of the GNU General Public License
16 // along with this program. If not, see <http://www.gnu.org/licenses/>.
18 #include "supertux/menu/options_menu.hpp"
20 #include "audio/sound_manager.hpp"
21 #include "gui/menu_manager.hpp"
22 #include "supertux/gameconfig.hpp"
23 #include "supertux/menu/joystick_menu.hpp"
24 #include "supertux/menu/keyboard_menu.hpp"
25 #include "supertux/menu/language_menu.hpp"
26 #include "supertux/menu/menu_storage.hpp"
27 #include "supertux/menu/profile_menu.hpp"
28 #include "util/string_util.hpp"
29 #include "video/renderer.hpp"
36 MNID_FULLSCREEN_RESOLUTION,
44 OptionsMenu::OptionsMenu() :
47 language_menu.reset(new LanguageMenu());
49 add_label(_("Options"));
52 // Language change should only be possible in the main menu, since elsewhere it might not always work fully
53 // FIXME: Implement me: if (get_parent() == main_menu)
54 add_submenu(_("Select Language"), language_menu.get())
55 ->set_help(_("Select a different language to display text in"));
57 add_submenu(_("Select Profile"), MenuStorage::get_profile_menu())
58 ->set_help(_("Select a profile to play with"));
60 add_toggle(MNID_PROFILES, _("Profile on Startup"), g_config->sound_enabled)
61 ->set_help(_("Select your profile immediately after start-up"));
63 add_toggle(MNID_FULLSCREEN,_("Fullscreen"), g_config->use_fullscreen)
64 ->set_help(_("Fill the entire screen"));
66 MenuItem* fullscreen_res = add_string_select(MNID_FULLSCREEN_RESOLUTION, _("Resolution"));
67 fullscreen_res->set_help(_("Determine the resolution used in fullscreen mode (you must toggle fullscreen to complete the change)"));
69 MenuItem* magnification = add_string_select(MNID_MAGNIFICATION, _("Magnification"));
70 magnification->set_help(_("Change the magnification of the game area"));
72 // These values go from screen:640/projection:1600 to
73 // screen:1600/projection:640 (i.e. 640, 800, 1024, 1280, 1600)
74 magnification->list.push_back(_("auto"));
75 magnification->list.push_back("40%");
76 magnification->list.push_back("50%");
77 magnification->list.push_back("62.5%");
78 magnification->list.push_back("80%");
79 magnification->list.push_back("100%");
80 magnification->list.push_back("125%");
81 magnification->list.push_back("160%");
82 magnification->list.push_back("200%");
83 magnification->list.push_back("250%");
85 SDL_Rect** modes = SDL_ListModes(NULL, SDL_FULLSCREEN|SDL_OPENGL);
87 if (modes == (SDL_Rect **)0)
88 { // No resolutions at all available, bad
91 else if(modes == (SDL_Rect **)-1)
92 { // All resolutions should work, so we fall back to hardcoded defaults
93 fullscreen_res->list.push_back("640x480");
94 fullscreen_res->list.push_back("800x600");
95 fullscreen_res->list.push_back("1024x768");
96 fullscreen_res->list.push_back("1152x864");
97 fullscreen_res->list.push_back("1280x960");
98 fullscreen_res->list.push_back("1280x1024");
99 fullscreen_res->list.push_back("1440x900");
100 fullscreen_res->list.push_back("1680x1050");
101 fullscreen_res->list.push_back("1600x1200");
102 fullscreen_res->list.push_back("1920x1080");
103 fullscreen_res->list.push_back("1920x1200");
107 for(int i = 0; modes[i]; ++i)
109 std::ostringstream out;
110 out << modes[i]->w << "x" << modes[i]->h;
111 fullscreen_res->list.push_back(out.str());
114 // On Ubuntu/Linux resolutions are returned from highest to
115 // lowest, so reverse them
116 std::sort(fullscreen_res->list.begin(), fullscreen_res->list.end(), StringUtil::numeric_less);
119 MenuItem* aspect = add_string_select(MNID_ASPECTRATIO, _("Aspect Ratio"));
120 aspect->set_help(_("Adjust the aspect ratio"));
122 aspect->list.push_back(_("auto"));
123 aspect->list.push_back("5:4");
124 aspect->list.push_back("4:3");
125 aspect->list.push_back("16:10");
126 aspect->list.push_back("16:9");
127 aspect->list.push_back("1368:768");
129 if (g_config->aspect_size != Size(0, 0))
131 std::ostringstream out;
132 out << g_config->aspect_size.width << ":" << g_config->aspect_size.height;
133 std::string aspect_ratio = out.str();
134 for(std::vector<std::string>::iterator i = aspect->list.begin(); i != aspect->list.end(); ++i)
136 if(*i == aspect_ratio)
138 aspect_ratio.clear();
143 if (!aspect_ratio.empty())
145 aspect->selected = aspect->list.size();
146 aspect->list.push_back(aspect_ratio);
150 if (sound_manager->is_audio_enabled()) {
151 add_toggle(MNID_SOUND, _("Sound"), g_config->sound_enabled)
152 ->set_help(_("Disable all sound effects"));
153 add_toggle(MNID_MUSIC, _("Music"), g_config->music_enabled)
154 ->set_help(_("Disable all music"));
156 add_inactive(MNID_SOUND, _("Sound (disabled)"));
157 add_inactive(MNID_MUSIC, _("Music (disabled)"));
160 add_submenu(_("Setup Keyboard"), g_main_controller->get_key_options_menu())
161 ->set_help(_("Configure key-action mappings"));
163 add_submenu(_("Setup Joystick"), g_main_controller->get_joystick_options_menu())
164 ->set_help(_("Configure joystick control-action mappings"));
169 OptionsMenu::~OptionsMenu()
174 OptionsMenu::menu_action(MenuItem* item)
177 case MNID_ASPECTRATIO:
179 if (item->list[item->selected] == _("auto"))
181 g_config->aspect_size = Size(0, 0); // Magic values
182 Renderer::instance()->apply_config();
183 MenuManager::recalc_pos();
185 else if (sscanf(item->list[item->selected].c_str(), "%d:%d",
186 &g_config->aspect_size.width, &g_config->aspect_size.height) == 2)
188 Renderer::instance()->apply_config();
189 MenuManager::recalc_pos();
193 assert(!"This must not be reached");
198 case MNID_MAGNIFICATION:
199 if (item->list[item->selected] == _("auto"))
201 g_config->magnification = 0.0f; // Magic value
203 else if(sscanf(item->list[item->selected].c_str(), "%f", &g_config->magnification) == 1)
205 g_config->magnification /= 100.0f;
207 Renderer::instance()->apply_config();
208 MenuManager::recalc_pos();
211 case MNID_FULLSCREEN_RESOLUTION:
212 if(sscanf(item->list[item->selected].c_str(), "%dx%d",
213 &g_config->fullscreen_size.width, &g_config->fullscreen_size.height) == 2)
215 // do nothing, changes are only applied when toggling fullscreen mode
219 case MNID_FULLSCREEN:
220 if(g_config->use_fullscreen != is_toggled(MNID_FULLSCREEN)) {
221 g_config->use_fullscreen = !g_config->use_fullscreen;
222 Renderer::instance()->apply_config();
223 MenuManager::recalc_pos();
229 if(g_config->sound_enabled != is_toggled(MNID_SOUND)) {
230 g_config->sound_enabled = !g_config->sound_enabled;
231 sound_manager->enable_sound(g_config->sound_enabled);
237 if(g_config->music_enabled != is_toggled(MNID_MUSIC)) {
238 g_config->music_enabled = !g_config->music_enabled;
239 sound_manager->enable_music(g_config->music_enabled);
250 OptionsMenu::check_menu()