Merged changes from branches/supertux-milestone2-grumbel/ to trunk/supertux/
[supertux.git] / src / supertux / levelintro.cpp
1 //  SuperTux -- LevelIntro screen
2 //  Copyright (C) 2008 Christoph Sommer <christoph.sommer@2008.expires.deltadevelopment.de>
3 //
4 //  This program is free software: you can redistribute it and/or modify
5 //  it under the terms of the GNU General Public License as published by
6 //  the Free Software Foundation, either version 3 of the License, or
7 //  (at your option) any later version.
8 //
9 //  This program is distributed in the hope that it will be useful,
10 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
11 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12 //  GNU General Public License for more details.
13 //
14 //  You should have received a copy of the GNU General Public License
15 //  along with this program.  If not, see <http://www.gnu.org/licenses/>.
16
17 #include "supertux/levelintro.hpp"
18
19 #include "control/joystickkeyboardcontroller.hpp"
20 #include "math/random_generator.hpp"
21 #include "sprite/sprite_manager.hpp"
22 #include "supertux/fadeout.hpp"
23 #include "supertux/main.hpp"
24 #include "supertux/mainloop.hpp"
25 #include "supertux/resources.hpp"
26 #include "util/gettext.hpp"
27
28 LevelIntro::LevelIntro(const Level* level, const Statistics* best_level_statistics) :
29   level(level), 
30   best_level_statistics(best_level_statistics), 
31   player_sprite_py(0), 
32   player_sprite_vy(0)
33 {
34   player_sprite = sprite_manager->create("images/creatures/tux/tux.sprite");
35   player_sprite->set_action("small-walk-right");
36   player_sprite_jump_timer.start(systemRandom.randf(5,10));
37 }
38
39 LevelIntro::~LevelIntro()
40 {
41 }
42
43 void
44 LevelIntro::setup()
45 {
46 }
47
48 void
49 LevelIntro::update(float elapsed_time)
50 {
51
52   // Check if it's time to exit the screen
53   if(g_main_controller->pressed(Controller::JUMP)
54      || g_main_controller->pressed(Controller::ACTION)
55      || g_main_controller->pressed(Controller::MENU_SELECT)
56      || g_main_controller->pressed(Controller::PAUSE_MENU)) {
57     g_main_loop->exit_screen(new FadeOut(0.1));
58   }
59
60   player_sprite_py += player_sprite_vy * elapsed_time;
61   player_sprite_vy += 1000 * elapsed_time;
62   if (player_sprite_py >= 0) {
63     player_sprite_py = 0;
64     player_sprite_vy = 0;
65   }
66   if (player_sprite_jump_timer.check()) {
67     player_sprite_vy = -300;
68     player_sprite_jump_timer.start(systemRandom.randf(2,3));
69   }
70   
71 }
72
73 void
74 LevelIntro::draw(DrawingContext& context)
75 {
76   const Statistics& stats = level->stats;
77   int py = static_cast<int>(SCREEN_HEIGHT / 2 - normal_font->get_height() / 2);
78
79   context.draw_filled_rect(Vector(0, 0), Vector(SCREEN_WIDTH, SCREEN_HEIGHT), Color(0.0f, 0.0f, 0.0f, 1.0f), 0);
80
81   {
82     context.draw_center_text(normal_font, level->get_name(), Vector(0, py), LAYER_FOREGROUND1, LevelIntro::header_color);
83     py += static_cast<int>(normal_font->get_height());
84   }
85
86   std::string author = level->get_author();
87   if ((author != "") && (author != "SuperTux Team")) {
88     std::string author_text = std::string(_("contributed by ")) + author;
89     context.draw_center_text(small_font, author_text, Vector(0, py), LAYER_FOREGROUND1, LevelIntro::author_color);
90     py += static_cast<int>(small_font->get_height());
91   }
92
93   py += 32;
94
95   {
96     player_sprite->draw(context, Vector((SCREEN_WIDTH - player_sprite->get_current_hitbox_width()) / 2, py + player_sprite_py), LAYER_FOREGROUND1);
97     py += static_cast<int>(player_sprite->get_current_hitbox_height());
98   }
99
100   py += 32;
101
102   {
103     context.draw_center_text(normal_font, std::string("- ") + _("Best Level Statistics") + std::string(" -"), Vector(0, py), LAYER_FOREGROUND1, LevelIntro::stat_hdr_color);
104     py += static_cast<int>(normal_font->get_height());
105   }
106
107   {
108     std::stringstream ss;
109     ss << _("Coins") << ": " << Statistics::coins_to_string((best_level_statistics && (best_level_statistics->coins >= 0)) ? best_level_statistics->coins : 0, stats.total_coins);
110     context.draw_center_text(normal_font, ss.str(), Vector(0, py), LAYER_FOREGROUND1, LevelIntro::stat_color);
111     py += static_cast<int>(normal_font->get_height());
112   }
113   
114   {
115     std::stringstream ss;
116     ss << _("Secrets") << ": " << Statistics::secrets_to_string((best_level_statistics && (best_level_statistics->coins >= 0)) ? best_level_statistics->secrets : 0, stats.total_secrets);
117     context.draw_center_text(normal_font, ss.str(), Vector(0, py), LAYER_FOREGROUND1,LevelIntro::stat_color);
118     py += static_cast<int>(normal_font->get_height());
119   }
120
121   {
122     std::stringstream ss;
123     ss << _("Time") << ": " << Statistics::time_to_string((best_level_statistics && (best_level_statistics->coins >= 0)) ? best_level_statistics->time : 0);
124     context.draw_center_text(normal_font, ss.str(), Vector(0, py), LAYER_FOREGROUND1,LevelIntro::stat_color);
125     py += static_cast<int>(normal_font->get_height());
126   }
127
128 }
129
130 /* EOF */