1 // SuperTux -- LevelIntro screen
2 // Copyright (C) 2008 Christoph Sommer <christoph.sommer@2008.expires.deltadevelopment.de>
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU General Public License as published by
6 // the Free Software Foundation, either version 3 of the License, or
7 // (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU General Public License for more details.
14 // You should have received a copy of the GNU General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
17 #include "supertux/levelintro.hpp"
19 #include "control/joystickkeyboardcontroller.hpp"
20 #include "math/random_generator.hpp"
21 #include "sprite/sprite_manager.hpp"
22 #include "supertux/fadeout.hpp"
23 #include "supertux/globals.hpp"
24 #include "supertux/screen_manager.hpp"
25 #include "supertux/resources.hpp"
26 #include "util/gettext.hpp"
30 LevelIntro::LevelIntro(const Level* level, const Statistics* best_level_statistics) :
32 best_level_statistics(best_level_statistics),
36 player_sprite_jump_timer()
38 player_sprite = sprite_manager->create("images/creatures/tux/tux.sprite");
39 player_sprite->set_action("small-walk-right");
40 player_sprite_jump_timer.start(graphicsRandom.randf(5,10));
43 LevelIntro::~LevelIntro()
53 LevelIntro::update(float elapsed_time)
55 Controller *controller = g_jk_controller->get_main_controller();
57 // Check if it's time to exit the screen
58 if(controller->pressed(Controller::JUMP)
59 || controller->pressed(Controller::ACTION)
60 || controller->pressed(Controller::MENU_SELECT)
61 || controller->pressed(Controller::PAUSE_MENU)) {
62 g_screen_manager->exit_screen(new FadeOut(0.1));
65 player_sprite_py += player_sprite_vy * elapsed_time;
66 player_sprite_vy += 1000 * elapsed_time;
67 if (player_sprite_py >= 0) {
71 if (player_sprite_jump_timer.check()) {
72 player_sprite_vy = -300;
73 player_sprite_jump_timer.start(graphicsRandom.randf(2,3));
79 LevelIntro::draw(DrawingContext& context)
81 const Statistics& stats = level->stats;
82 int py = static_cast<int>(SCREEN_HEIGHT / 2 - Resources::normal_font->get_height() / 2);
84 context.draw_filled_rect(Vector(0, 0), Vector(SCREEN_WIDTH, SCREEN_HEIGHT), Color(0.0f, 0.0f, 0.0f, 1.0f), 0);
87 context.draw_center_text(Resources::normal_font, level->get_name(), Vector(0, py), LAYER_FOREGROUND1, LevelIntro::header_color);
88 py += static_cast<int>(Resources::normal_font->get_height());
91 std::string author = level->get_author();
92 if ((author != "") && (author != "SuperTux Team")) {
93 std::string author_text = std::string(_("contributed by ")) + author;
94 context.draw_center_text(Resources::small_font, author_text, Vector(0, py), LAYER_FOREGROUND1, LevelIntro::author_color);
95 py += static_cast<int>(Resources::small_font->get_height());
101 player_sprite->draw(context, Vector((SCREEN_WIDTH - player_sprite->get_current_hitbox_width()) / 2, py + player_sprite_py), LAYER_FOREGROUND1);
102 py += static_cast<int>(player_sprite->get_current_hitbox_height());
108 context.draw_center_text(Resources::normal_font, std::string("- ") + _("Best Level Statistics") + std::string(" -"), Vector(0, py), LAYER_FOREGROUND1, LevelIntro::stat_hdr_color);
109 py += static_cast<int>(Resources::normal_font->get_height());
113 std::stringstream ss;
114 ss << _("Coins") << ": " << Statistics::coins_to_string((best_level_statistics && (best_level_statistics->coins >= 0)) ? best_level_statistics->coins : 0, stats.total_coins);
115 context.draw_center_text(Resources::normal_font, ss.str(), Vector(0, py), LAYER_FOREGROUND1, LevelIntro::stat_color);
116 py += static_cast<int>(Resources::normal_font->get_height());
120 std::stringstream ss;
121 ss << _("Secrets") << ": " << Statistics::secrets_to_string((best_level_statistics && (best_level_statistics->coins >= 0)) ? best_level_statistics->secrets : 0, stats.total_secrets);
122 context.draw_center_text(Resources::normal_font, ss.str(), Vector(0, py), LAYER_FOREGROUND1,LevelIntro::stat_color);
123 py += static_cast<int>(Resources::normal_font->get_height());
127 std::stringstream ss;
128 ss << _("Time") << ": " << Statistics::time_to_string((best_level_statistics && (best_level_statistics->coins >= 0)) ? best_level_statistics->time : 0);
129 context.draw_center_text(Resources::normal_font, ss.str(), Vector(0, py), LAYER_FOREGROUND1,LevelIntro::stat_color);
130 py += static_cast<int>(Resources::normal_font->get_height());