2 // Copyright (C) 2013 Ingo Ruhnke <grumbel@gmail.com>
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU General Public License as published by
6 // the Free Software Foundation, either version 3 of the License, or
7 // (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU General Public License for more details.
14 // You should have received a copy of the GNU General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
17 #include "supertux/game_manager.hpp"
21 #include "gui/menu_manager.hpp"
22 #include "lisp/lisp.hpp"
23 #include "lisp/parser.hpp"
24 #include "supertux/game_session.hpp"
25 #include "supertux/gameconfig.hpp"
26 #include "supertux/globals.hpp"
27 #include "supertux/screen.hpp"
28 #include "supertux/screen_fade.hpp"
29 #include "supertux/screen_manager.hpp"
30 #include "supertux/world.hpp"
31 #include "supertux/world_state.hpp"
32 #include "util/file_system.hpp"
33 #include "util/log.hpp"
34 #include "worldmap/worldmap.hpp"
36 GameManager::GameManager() :
42 GameManager::~GameManager()
47 GameManager::start_level(const std::string& level_filename)
50 m_world = std::move(world);
51 m_world_state.reset(new WorldState);
52 m_world_state->load(m_world->get_savegame_filename());
54 std::unique_ptr<Screen> screen(new GameSession(level_filename,
56 g_screen_manager->push_screen(std::move(screen));
61 GameManager::start_game(std::unique_ptr<World> world)
65 m_world = std::move(world);
66 m_world_state.reset(new WorldState);
68 m_world_state->load(m_world->get_savegame_filename());
70 g_screen_manager->push_screen(std::unique_ptr<Screen>(
71 new worldmap::WorldMap(m_world->get_worldmap_filename(),
74 catch(std::exception& e)
76 log_fatal << "Couldn't start world: " << e.what() << std::endl;
81 GameManager::get_level_name(const std::string& filename) const
86 const lisp::Lisp* root = parser.parse(filename);
88 const lisp::Lisp* level = root->get_lisp("supertux-level");
93 level->get("name", name);
96 catch(const std::exception& e)
98 log_warning << "Problem getting name of '" << filename << "': "
99 << e.what() << std::endl;