configure added again
[supertux.git] / src / setup.c
1 /*
2   setup.c
3   
4   Super Tux - Setup
5   
6   by Bill Kendrick
7   bill@newbreedsoftware.com
8   http://www.newbreedsoftware.com/supertux/
9   
10   April 11, 2000 - February 1st, 2004
11 */
12
13 #include <stdio.h>
14 #include <stdlib.h>
15 #include <string.h>
16 #include <errno.h>
17 #include <unistd.h>
18 #include <SDL.h>
19 #include <SDL_image.h>
20 #ifndef NOOPENGL
21 #include <SDL_opengl.h>
22 #endif
23
24 #ifdef LINUX
25 #include <pwd.h>
26 #include <sys/stat.h>
27 #include <sys/types.h>
28 #include <dirent.h>
29 #include <ctype.h>
30 #endif
31
32 #include "defines.h"
33 #include "globals.h"
34 #include "setup.h"
35 #include "screen.h"
36 #include "texture.h"
37 #include "menu.h"
38 #include "gameloop.h"
39
40 /* Local function prototypes: */
41
42 void seticon(void);
43 void usage(char * prog, int ret);
44
45 /* Does the given file exist and is it accessible? */
46 int faccessible(char *filename)
47 {
48   struct stat filestat;
49   if (stat(filename, &filestat) == -1)
50   {
51     return NO;
52   }
53   else
54   {
55   if(S_ISREG(filestat.st_mode))
56     return YES;
57   else
58     return NO;
59   }
60 }
61
62 /* Can we write to this location? */
63 int fwriteable(char *filename)
64 {
65   FILE* fi;
66   fi = fopen(filename, "wa");
67   if (fi == NULL)
68     {
69       return NO;
70     }
71   return YES;
72 }
73
74 /* Makes sure a directory is created in either the SuperTux base directory or the SuperTux base directory.*/
75 int fcreatedir(char* relative_dir)
76 {
77   char path[1024];
78   snprintf(path, 1024, "%s/%s/", st_dir, relative_dir);
79   if(mkdir(path,0755) != 0)
80     {
81       snprintf(path, 1024, "%s/%s/", DATA_PREFIX, relative_dir);
82       if(mkdir(path,0755) != 0)
83         {
84           return NO;
85         }
86       else
87         {
88           return YES;
89         }
90     }
91   else
92     {
93       return YES;
94     }
95 }
96
97 /* Get all names of sub-directories in a certain directory. */
98 /* Returns the number of sub-directories found. */
99 /* Note: The user has to free the allocated space. */
100 string_list_type dsubdirs(char *rel_path, char* expected_file)
101 {
102   DIR *dirStructP;
103   struct dirent *direntp;
104   int i = 0;
105   string_list_type sdirs;
106   char filename[1024];
107   char path[1024];
108
109   string_list_init(&sdirs);
110   sprintf(path,"%s/%s",st_dir,rel_path);
111   if((dirStructP = opendir(path)) != NULL)
112     {
113       while((direntp = readdir(dirStructP)) != NULL)
114         {
115           char absolute_filename[1024];
116           struct stat buf;
117
118           sprintf(absolute_filename, "%s/%s", path, direntp->d_name);
119
120           if (stat(absolute_filename, &buf) == 0 && S_ISDIR(buf.st_mode))
121             {
122               if(expected_file != NULL)
123                 {
124                   sprintf(filename,"%s/%s/%s",path,direntp->d_name,expected_file);
125                   if(!faccessible(filename))
126                     continue;
127                 }
128
129               string_list_add_item(&sdirs,direntp->d_name);
130             }
131         }
132       closedir(dirStructP);
133     }
134
135   sprintf(path,"%s/%s",DATA_PREFIX,rel_path);
136   if((dirStructP = opendir(path)) != NULL)
137     {
138       while((direntp = readdir(dirStructP)) != NULL)
139         {
140           char absolute_filename[1024];
141           struct stat buf;
142
143           sprintf(absolute_filename, "%s/%s", path, direntp->d_name);
144
145           if (stat(absolute_filename, &buf) == 0 && S_ISDIR(buf.st_mode))
146             {
147               if(expected_file != NULL)
148                 {
149                   sprintf(filename,"%s/%s/%s",path,direntp->d_name,expected_file);
150                   if(!faccessible(filename))
151                     {
152                       continue;
153                     }
154                   else
155                     {
156                       sprintf(filename,"%s/%s/%s/%s",st_dir,rel_path,direntp->d_name,expected_file);
157                       if(faccessible(filename))
158                         continue;
159                     }
160                 }
161
162               string_list_add_item(&sdirs,direntp->d_name);
163             }
164         }
165       closedir(dirStructP);
166     }
167
168   return sdirs;
169 }
170
171 string_list_type dfiles(char *rel_path, char* glob, char* exception_str)
172 {
173   DIR *dirStructP;
174   struct dirent *direntp;
175   int i = 0;
176   string_list_type sdirs;
177   char filename[1024];
178   char path[1024];
179
180   string_list_init(&sdirs);
181   sprintf(path,"%s/%s",st_dir,rel_path);
182   if((dirStructP = opendir(path)) != NULL)
183     {
184       while((direntp = readdir(dirStructP)) != NULL)
185         {
186           char absolute_filename[1024];
187           struct stat buf;
188
189           sprintf(absolute_filename, "%s/%s", path, direntp->d_name);
190
191           if (stat(absolute_filename, &buf) == 0 && S_ISREG(buf.st_mode))
192             {
193               if(exception_str != NULL)
194                 {
195                   if(strstr(direntp->d_name,exception_str) != NULL)
196                     continue;
197                 }
198               if(glob != NULL)
199                 if(strstr(direntp->d_name,glob) == NULL)
200                   continue;
201
202               string_list_add_item(&sdirs,direntp->d_name);
203             }
204         }
205       closedir(dirStructP);
206     }
207
208   sprintf(path,"%s/%s",DATA_PREFIX,rel_path);
209   if((dirStructP = opendir(path)) != NULL)
210     {
211       while((direntp = readdir(dirStructP)) != NULL)
212         {
213           char absolute_filename[1024];
214           struct stat buf;
215
216           sprintf(absolute_filename, "%s/%s", path, direntp->d_name);
217
218           if (stat(absolute_filename, &buf) == 0 && S_ISREG(buf.st_mode))
219             {
220               if(exception_str != NULL)
221                 {
222                   if(strstr(direntp->d_name,exception_str) != NULL)
223                     continue;
224                 }
225               if(glob != NULL)
226                 if(strstr(direntp->d_name,glob) == NULL)
227                   continue;
228
229               string_list_add_item(&sdirs,direntp->d_name);
230             }
231         }
232       closedir(dirStructP);
233     }
234
235   return sdirs;
236 }
237
238 void free_strings(char **strings, int num)
239 {
240   int i;
241   for(i=0; i < num; ++i)
242     free(strings[i]);
243 }
244
245 /* --- SETUP --- */
246 /* Set SuperTux configuration and save directories */
247 void st_directory_setup(void)
248 {
249   char *home;
250   char str[1024];
251   /* Get home directory (from $HOME variable)... if we can't determine it,
252      use the current directory ("."): */
253   if (getenv("HOME") != NULL)
254     home = getenv("HOME");
255   else
256     home = ".";
257
258   st_dir = (char *) malloc(sizeof(char) * (strlen(home) +
259                            strlen("/.supertux") + 1));
260   strcpy(st_dir, home);
261   strcat(st_dir, "/.supertux");
262   
263   /* Remove .supertux config-file from old SuperTux versions */
264   if(faccessible(st_dir))
265   {
266   remove(st_dir);
267   }
268
269   st_save_dir = (char *) malloc(sizeof(char) * (strlen(st_dir) + strlen("/save") + 1));
270
271   strcpy(st_save_dir,st_dir);
272   strcat(st_save_dir,"/save");
273
274   /* Create them. In the case they exist they won't destroy anything. */
275 #ifdef LINUX
276
277   mkdir(st_dir, 0755);
278   mkdir(st_save_dir, 0755);
279
280   sprintf(str, "%s/levels", st_dir);
281   mkdir(str, 0755);
282 #else
283   #ifdef WIN32
284
285   mkdir(st_dir);
286   mkdir(st_save_dir);
287   sprintf(str, "%s/levels", st_dir);
288   mkdir(str);
289 #endif
290 #endif
291
292 }
293
294 /* Create and setup menus. */
295 void st_menu(void)
296 {
297   menu_init(&main_menu);
298   menu_additem(&main_menu,menu_item_create(MN_LABEL,"Main Menu",0,0));
299   menu_additem(&main_menu,menu_item_create(MN_HL,"",0,0));
300   menu_additem(&main_menu,menu_item_create(MN_ACTION,"Start Game",0,0));
301   menu_additem(&main_menu,menu_item_create(MN_GOTO,"Load Game",0,&load_game_menu));
302   menu_additem(&main_menu,menu_item_create(MN_GOTO,"Options",0,&options_menu));
303   menu_additem(&main_menu,menu_item_create(MN_ACTION,"Level editor",0,0));
304   menu_additem(&main_menu,menu_item_create(MN_ACTION,"Credits",0,0));
305   menu_additem(&main_menu,menu_item_create(MN_HL,"",0,0));
306   menu_additem(&main_menu,menu_item_create(MN_ACTION,"Quit",0,0));
307
308   menu_init(&options_menu);
309   menu_additem(&options_menu,menu_item_create(MN_LABEL,"Options",0,0));
310   menu_additem(&options_menu,menu_item_create(MN_HL,"",0,0));
311   menu_additem(&options_menu,menu_item_create(MN_TOGGLE,"Fullscreen",use_fullscreen,0));
312   if(audio_device == YES)
313     {
314       menu_additem(&options_menu,menu_item_create(MN_TOGGLE,"Sound     ",use_sound,0));
315       menu_additem(&options_menu,menu_item_create(MN_TOGGLE,"Music     ",use_music,0));
316     }
317   else
318     {
319       menu_additem(&options_menu,menu_item_create(MN_DEACTIVE,"Sound     ",use_sound,0));
320       menu_additem(&options_menu,menu_item_create(MN_DEACTIVE,"Music     ",use_music,0));
321     }
322   menu_additem(&options_menu,menu_item_create(MN_TOGGLE,"Show FPS  ",show_fps,0));
323   menu_additem(&options_menu,menu_item_create(MN_HL,"",0,0));
324   menu_additem(&options_menu,menu_item_create(MN_BACK,"Back",0,0));
325
326   menu_init(&load_game_menu);
327   menu_additem(&load_game_menu,menu_item_create(MN_LABEL,"Load Game",0,0));
328   menu_additem(&load_game_menu,menu_item_create(MN_HL,"",0,0));
329   menu_additem(&load_game_menu,menu_item_create(MN_DEACTIVE,"Slot 1",0,0));
330   menu_additem(&load_game_menu,menu_item_create(MN_DEACTIVE,"Slot 2",0,0));
331   menu_additem(&load_game_menu,menu_item_create(MN_DEACTIVE,"Slot 3",0,0));
332   menu_additem(&load_game_menu,menu_item_create(MN_DEACTIVE,"Slot 4",0,0));
333   menu_additem(&load_game_menu,menu_item_create(MN_DEACTIVE,"Slot 5",0,0));
334   menu_additem(&load_game_menu,menu_item_create(MN_HL,"",0,0));
335   menu_additem(&load_game_menu,menu_item_create(MN_BACK,"Back",0,0));
336
337   menu_init(&save_game_menu);
338   menu_additem(&save_game_menu,menu_item_create(MN_LABEL,"Save Game",0,0));
339   menu_additem(&save_game_menu,menu_item_create(MN_HL,"",0,0));
340   menu_additem(&save_game_menu,menu_item_create(MN_DEACTIVE,"Slot 1",0,0));
341   menu_additem(&save_game_menu,menu_item_create(MN_DEACTIVE,"Slot 2",0,0));
342   menu_additem(&save_game_menu,menu_item_create(MN_DEACTIVE,"Slot 3",0,0));
343   menu_additem(&save_game_menu,menu_item_create(MN_DEACTIVE,"Slot 4",0,0));
344   menu_additem(&save_game_menu,menu_item_create(MN_DEACTIVE,"Slot 5",0,0));
345   menu_additem(&save_game_menu,menu_item_create(MN_HL,"",0,0));
346   menu_additem(&save_game_menu,menu_item_create(MN_BACK,"Back",0,0));
347
348   menu_init(&game_menu);
349   menu_additem(&game_menu,menu_item_create(MN_LABEL,"InGame Menu",0,0));
350   menu_additem(&game_menu,menu_item_create(MN_HL,"",0,0));
351   menu_additem(&game_menu,menu_item_create(MN_ACTION,"Return To Game",0,0));
352   menu_additem(&game_menu,menu_item_create(MN_GOTO,"Save Game",0,&save_game_menu));
353   menu_additem(&game_menu,menu_item_create(MN_GOTO,"Load Game",0,&load_game_menu));
354   menu_additem(&game_menu,menu_item_create(MN_GOTO,"Options",0,&options_menu));
355   menu_additem(&game_menu,menu_item_create(MN_HL,"",0,0));
356   menu_additem(&game_menu,menu_item_create(MN_ACTION,"Quit Game",0,0));
357
358   menu_init(&highscore_menu);
359   menu_additem(&highscore_menu,menu_item_create(MN_TEXTFIELD,"Enter your name:",0,0));
360
361 }
362
363 void update_load_save_game_menu(menu_type* pmenu, int load)
364 {
365   int i;
366
367   for(i = 2; i < 7; ++i)
368     {
369       char *tmp;
370       slotinfo(&tmp,i-1);
371       if(load && strlen(tmp) == strlen("Slot X - Free") )
372         pmenu->item[i].kind = MN_DEACTIVE;
373       else
374         pmenu->item[i].kind = MN_ACTION;
375       menu_item_change_text(&pmenu->item[i],tmp);
376       free(tmp);
377     }
378 }
379
380 void process_save_load_game_menu(int save)
381 {
382   int slot;
383   switch (slot = menu_check(save ? &save_game_menu : &load_game_menu))
384     {
385     default:
386       if(slot != -1)
387         {
388           if(save == YES)
389             {
390               savegame(slot - 1);
391             }
392           else
393             {
394               if(game_started == NO)
395               {
396                 gameloop("default",slot - 1,ST_GL_LOAD_GAME);
397                 show_menu = YES;
398                 menu_set_current(&main_menu);
399                 }
400               else
401                 loadgame(slot - 1);
402             }
403           st_pause_ticks_stop();
404         }
405       break;
406     }
407 }
408
409 /* Handle changes made to global settings in the options menu. */
410 void process_options_menu(void)
411 {
412   switch (menu_check(&options_menu))
413     {
414     case 2:
415       if(use_fullscreen != options_menu.item[2].toggled)
416         {
417           use_fullscreen = !use_fullscreen;
418           st_video_setup();
419         }
420       break;
421     case 3:
422       if(use_sound != options_menu.item[3].toggled)
423         use_sound = !use_sound;
424       break;
425     case 4:
426       if(use_music != options_menu.item[4].toggled)
427         {
428           if(use_music == YES)
429             {
430               if(playing_music())
431                 {
432                   halt_music();
433                 }
434               use_music = NO;
435             }
436           else
437             {
438               use_music = YES;
439               if (!playing_music())
440                 {
441                   play_current_music();
442                 }
443             }
444         }
445       break;
446     case 5:
447       if(show_fps != options_menu.item[5].toggled)
448         show_fps = !show_fps;
449       break;
450     }
451 }
452
453 void st_general_setup(void)
454 {
455   /* Seed random number generator: */
456
457   srand(SDL_GetTicks());
458
459   /* Set icon image: */
460
461   seticon();
462
463   /* Unicode needed for input handling: */
464
465   SDL_EnableUNICODE(1);
466
467   /* Load global images: */
468
469   text_load(&black_text,DATA_PREFIX "/images/status/letters-black.png", TEXT_TEXT, 16,18);
470   text_load(&gold_text,DATA_PREFIX "/images/status/letters-gold.png", TEXT_TEXT, 16,18);
471   text_load(&blue_text,DATA_PREFIX "/images/status/letters-blue.png", TEXT_TEXT, 16,18);
472   text_load(&red_text,DATA_PREFIX "/images/status/letters-red.png", TEXT_TEXT, 16,18);
473   text_load(&white_text,DATA_PREFIX "/images/status/letters-white.png", TEXT_TEXT, 16,18);
474   text_load(&white_small_text,DATA_PREFIX "/images/status/letters-white-small.png", TEXT_TEXT, 8,9);
475   text_load(&white_big_text,DATA_PREFIX "/images/status/letters-white-big.png", TEXT_TEXT, 20,23);
476   text_load(&yellow_nums,DATA_PREFIX "/images/status/numbers.png", TEXT_NUM, 32,32);
477
478   /* Load GUI/menu images: */
479   texture_load(&checkbox, DATA_PREFIX "/images/status/checkbox.png", USE_ALPHA);
480   texture_load(&checkbox_checked, DATA_PREFIX "/images/status/checkbox-checked.png", USE_ALPHA);
481   texture_load(&back, DATA_PREFIX "/images/status/back.png", USE_ALPHA);
482   texture_load(&arrow_left, DATA_PREFIX "/images/icons/left.png", USE_ALPHA);
483   texture_load(&arrow_right, DATA_PREFIX "/images/icons/right.png", USE_ALPHA);
484
485 }
486
487 void st_general_free(void)
488 {
489
490   /* Free global images: */
491
492   text_free(&black_text);
493   text_free(&gold_text);
494   text_free(&white_text);
495   text_free(&blue_text);
496   text_free(&red_text);
497   text_free(&white_small_text);
498   text_free(&white_big_text);
499
500   /* Free GUI/menu images: */
501   texture_free(&checkbox);
502   texture_free(&checkbox_checked);
503   texture_free(&back);
504   texture_free(&arrow_left);
505   texture_free(&arrow_right);
506   
507   /* Free menus */
508
509   menu_free(&main_menu);
510   menu_free(&game_menu);
511   menu_free(&options_menu);
512   menu_free(&highscore_menu);
513   menu_free(&save_game_menu);
514   menu_free(&load_game_menu);
515
516 }
517
518 void st_video_setup(void)
519 {
520
521   if(screen != NULL)
522     SDL_FreeSurface(screen);
523
524   /* Init SDL Video: */
525
526   if (SDL_Init(SDL_INIT_VIDEO) < 0)
527     {
528       fprintf(stderr,
529               "\nError: I could not initialize video!\n"
530               "The Simple DirectMedia error that occured was:\n"
531               "%s\n\n", SDL_GetError());
532       exit(1);
533     }
534
535   /* Open display: */
536
537   if(use_gl)
538     st_video_setup_gl();
539   else
540     st_video_setup_sdl();
541
542   texture_setup();
543
544   /* Set window manager stuff: */
545
546   SDL_WM_SetCaption("Super Tux", "Super Tux");
547
548 }
549
550 void st_video_setup_sdl(void)
551 {
552   SDL_FreeSurface(screen);
553
554   if (use_fullscreen == YES)
555     {
556       screen = SDL_SetVideoMode(640, 480, 16, SDL_FULLSCREEN ) ; /* | SDL_HWSURFACE); */
557       if (screen == NULL)
558         {
559           fprintf(stderr,
560                   "\nWarning: I could not set up fullscreen video for "
561                   "640x480 mode.\n"
562                   "The Simple DirectMedia error that occured was:\n"
563                   "%s\n\n", SDL_GetError());
564           use_fullscreen = NO;
565         }
566     }
567   else
568     {
569       screen = SDL_SetVideoMode(640, 480, 16, SDL_HWSURFACE | SDL_DOUBLEBUF );
570
571       if (screen == NULL)
572         {
573           fprintf(stderr,
574                   "\nError: I could not set up video for 640x480 mode.\n"
575                   "The Simple DirectMedia error that occured was:\n"
576                   "%s\n\n", SDL_GetError());
577           exit(1);
578         }
579     }
580 }
581
582 void st_video_setup_gl(void)
583 {
584 #ifndef NOOPENGL
585
586   SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5);
587   SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5);
588   SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5);
589   SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16);
590   SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
591
592   if (use_fullscreen == YES)
593     {
594       screen = SDL_SetVideoMode(640, 480, 32, SDL_FULLSCREEN | SDL_OPENGL) ; /* | SDL_HWSURFACE); */
595       if (screen == NULL)
596         {
597           fprintf(stderr,
598                   "\nWarning: I could not set up fullscreen video for "
599                   "640x480 mode.\n"
600                   "The Simple DirectMedia error that occured was:\n"
601                   "%s\n\n", SDL_GetError());
602           use_fullscreen = NO;
603         }
604     }
605   else
606     {
607       screen = SDL_SetVideoMode(640, 480, 32, SDL_OPENGL);
608
609       if (screen == NULL)
610         {
611           fprintf(stderr,
612                   "\nError: I could not set up video for 640x480 mode.\n"
613                   "The Simple DirectMedia error that occured was:\n"
614                   "%s\n\n", SDL_GetError());
615           exit(1);
616         }
617     }
618
619   /*
620    * Set up OpenGL for 2D rendering.
621    */
622   glDisable(GL_DEPTH_TEST);
623   glDisable(GL_CULL_FACE);
624
625   glViewport(0, 0, screen->w, screen->h);
626   glMatrixMode(GL_PROJECTION);
627   glLoadIdentity();
628   glOrtho(0, screen->w, screen->h, 0, -1.0, 1.0);
629
630   glMatrixMode(GL_MODELVIEW);
631   glLoadIdentity();
632   glTranslatef(0.0f, 0.0f, 0.0f);
633
634 #endif
635
636 }
637
638 void st_joystick_setup(void)
639 {
640
641   /* Init Joystick: */
642
643 #ifdef JOY_YES
644   use_joystick = YES;
645
646   if (SDL_Init(SDL_INIT_JOYSTICK) < 0)
647     {
648       fprintf(stderr, "Warning: I could not initialize joystick!\n"
649               "The Simple DirectMedia error that occured was:\n"
650               "%s\n\n", SDL_GetError());
651
652       use_joystick = NO;
653     }
654   else
655     {
656       /* Open joystick: */
657
658       if (SDL_NumJoysticks() <= 0)
659         {
660           fprintf(stderr, "Warning: No joysticks are available.\n");
661
662           use_joystick = NO;
663         }
664       else
665         {
666           js = SDL_JoystickOpen(0);
667
668           if (js == NULL)
669             {
670               fprintf(stderr, "Warning: Could not open joystick 1.\n"
671                       "The Simple DirectMedia error that occured was:\n"
672                       "%s\n\n", SDL_GetError());
673
674               use_joystick = NO;
675             }
676           else
677             {
678               /* Check for proper joystick configuration: */
679
680               if (SDL_JoystickNumAxes(js) < 2)
681                 {
682                   fprintf(stderr,
683                           "Warning: Joystick does not have enough axes!\n");
684
685                   use_joystick = NO;
686                 }
687               else
688                 {
689                   if (SDL_JoystickNumButtons(js) < 2)
690                     {
691                       fprintf(stderr,
692                               "Warning: "
693                               "Joystick does not have enough buttons!\n");
694
695                       use_joystick = NO;
696                     }
697                 }
698             }
699         }
700     }
701 #endif
702
703 }
704
705 void st_audio_setup(void)
706 {
707
708   /* Init SDL Audio silently even if --disable-sound : */
709
710   if (audio_device == YES)
711     {
712       if (SDL_Init(SDL_INIT_AUDIO) < 0)
713         {
714           /* only print out message if sound or music
715              was not disabled at command-line
716            */
717           if (use_sound == YES || use_music == YES)
718             {
719               fprintf(stderr,
720                       "\nWarning: I could not initialize audio!\n"
721                       "The Simple DirectMedia error that occured was:\n"
722                       "%s\n\n", SDL_GetError());
723             }
724           /* keep the programming logic the same :-)
725              because in this case, use_sound & use_music' values are ignored
726              when there's no available audio device
727           */
728           use_sound = NO;
729           use_music = NO;
730           audio_device = NO;
731         }
732     }
733
734
735   /* Open sound silently regarless the value of "use_sound": */
736
737   if (audio_device == YES)
738     {
739       if (open_audio(44100, AUDIO_S16, 2, 2048) < 0)
740         {
741           /* only print out message if sound or music
742              was not disabled at command-line
743            */
744           if ((use_sound == YES) || (use_music == YES))
745             {
746               fprintf(stderr,
747                       "\nWarning: I could not set up audio for 44100 Hz "
748                       "16-bit stereo.\n"
749                       "The Simple DirectMedia error that occured was:\n"
750                       "%s\n\n", SDL_GetError());
751             }
752           use_sound = NO;
753           use_music = NO;
754           audio_device = NO;
755         }
756     }
757
758 }
759
760
761 /* --- SHUTDOWN --- */
762
763 void st_shutdown(void)
764 {
765   close_audio();
766   SDL_Quit();
767 }
768
769
770 /* --- ABORT! --- */
771
772 void st_abort(char * reason, char * details)
773 {
774   fprintf(stderr, "\nError: %s\n%s\n\n", reason, details);
775   st_shutdown();
776   exit(1);
777 }
778
779
780 /* Set Icon (private) */
781
782 void seticon(void)
783 {
784   int masklen;
785   Uint8 * mask;
786   SDL_Surface * icon;
787
788
789   /* Load icon into a surface: */
790
791   icon = IMG_Load(DATA_PREFIX "/images/icon.png");
792   if (icon == NULL)
793     {
794       fprintf(stderr,
795               "\nError: I could not load the icon image: %s\n"
796               "The Simple DirectMedia error that occured was:\n"
797               "%s\n\n", DATA_PREFIX "/images/icon.png", SDL_GetError());
798       exit(1);
799     }
800
801
802   /* Create mask: */
803
804   masklen = (((icon -> w) + 7) / 8) * (icon -> h);
805   mask = (Uint8*) malloc(masklen * sizeof(Uint8));
806   memset(mask, 0xFF, masklen);
807
808
809   /* Set icon: */
810
811   SDL_WM_SetIcon(icon, mask);
812
813
814   /* Free icon surface & mask: */
815
816   free(mask);
817   SDL_FreeSurface(icon);
818 }
819
820
821 /* Parse command-line arguments: */
822
823 void parseargs(int argc, char * argv[])
824 {
825   int i;
826
827   /* Set defaults: */
828
829
830   debug_mode = NO;
831   use_fullscreen = NO;
832   show_fps = NO;
833   use_gl = NO;
834
835 #ifndef NOSOUND
836
837   use_sound = YES;
838   use_music = YES;
839   audio_device = YES;
840 #else
841
842   use_sound = NO;
843   use_music = NO;
844   audio_device = NO;
845 #endif
846
847   /* Parse arguments: */
848
849   for (i = 1; i < argc; i++)
850     {
851       if (strcmp(argv[i], "--fullscreen") == 0 ||
852           strcmp(argv[i], "-f") == 0)
853         {
854           /* Use full screen: */
855
856           use_fullscreen = YES;
857         }
858       else if (strcmp(argv[i], "--show-fps") == 0)
859         {
860           /* Use full screen: */
861
862           show_fps = YES;
863         }
864       else if (strcmp(argv[i], "--opengl") == 0 ||
865                strcmp(argv[i], "-gl") == 0)
866         {
867 #ifndef NOOPENGL
868           /* Use OpengGL: */
869
870           use_gl = YES;
871 #endif
872
873         }
874       else if (strcmp(argv[i], "--usage") == 0)
875         {
876           /* Show usage: */
877
878           usage(argv[0], 0);
879         }
880       else if (strcmp(argv[i], "--version") == 0)
881         {
882           /* Show version: */
883
884           printf("Super Tux - version " VERSION "\n");
885           exit(0);
886         }
887       else if (strcmp(argv[i], "--disable-sound") == 0)
888         {
889           /* Disable the compiled in sound feature */
890 #ifndef NOSOUND
891           printf("Sounds disabled \n");
892           use_sound = NO;
893 #else
894
895           printf("Warning: Sounds feature is not compiled in \n");
896 #endif
897
898         }
899       else if (strcmp(argv[i], "--disable-music") == 0)
900         {
901           /* Disable the compiled in sound feature */
902 #ifndef NOSOUND
903           printf("Music disabled \n");
904           use_music = NO;
905 #else
906
907           printf("Warning: Music feature is not compiled in \n");
908 #endif
909
910         }
911       else if (strcmp(argv[i], "--debug-mode") == 0)
912         {
913           /* Enable the debug-mode */
914           debug_mode = YES;
915
916         }
917       else if (strcmp(argv[i], "--help") == 0)
918         {         /* Show help: */
919
920           printf("Super Tux " VERSION "\n\n");
921
922           printf("----------  Command-line options  ----------\n\n");
923
924           printf("  --opengl            - If opengl support was compiled in, this will enable the EXPERIMENTAL OpenGL mode.\n\n");
925
926           printf("  --disable-sound     - If sound support was compiled in,  this will\n                        disable sound for this session of the game.\n\n");
927
928           printf("  --disable-music     - Like above, but this will disable music.\n\n");
929
930           printf("  --fullscreen        - Run in fullscreen mode.\n\n");
931
932           printf("  --debug-mode        - Enables the debug-mode, which is useful for developers.\n\n");
933
934           printf("  --help              - Display a help message summarizing command-line\n                        options, license and game controls.\n\n");
935
936           printf("  --usage             - Display a brief message summarizing command-line options.\n\n");
937
938           printf("  --version           - Display the version of SuperTux you're running.\n\n\n");
939
940
941           printf("----------          License       ----------\n\n");
942           printf("  This program comes with ABSOLUTELY NO WARRANTY.\n");
943           printf("  This is free software, and you are welcome to redistribute\n");
944           printf("  or modify it under certain conditions. See the file \n");
945           printf("  \"COPYING.txt\" for more details.\n\n\n");
946
947           printf("----------      Game controls     ----------\n\n");
948           printf("  Please see the file \"README.txt\"\n\n");
949
950           exit(0);
951         }
952       else
953         {
954           /* Unknown - complain! */
955
956           usage(argv[0], 1);
957         }
958     }
959 }
960
961
962 /* Display usage: */
963
964 void usage(char * prog, int ret)
965 {
966   FILE * fi;
967
968
969   /* Determine which stream to write to: */
970
971   if (ret == 0)
972     fi = stdout;
973   else
974     fi = stderr;
975
976
977   /* Display the usage message: */
978
979   fprintf(fi, "Usage: %s [--fullscreen] [--opengl] [--disable-sound] [--disable-music] [--debug-mode] | [--usage | --help | --version]\n",
980           prog);
981
982
983   /* Quit! */
984
985   exit(ret);
986 }
987