933185121f4275f4b5b52fdf736be46b74493e5e
[supertux.git] / src / resources.cpp
1 //  $Id$
2 //
3 //  SuperTux -  A Jump'n Run
4 //  Copyright (C) 2003 Tobias Glaesser <tobi.web@gmx.de>
5 //
6 //  This program is free software; you can redistribute it and/or
7 //  modify it under the terms of the GNU General Public License
8 //  as published by the Free Software Foundation; either version 2
9 //  of the License, or (at your option) any later version.
10 //
11 //  This program is distributed in the hope that it will be useful,
12 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
13 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 //  GNU General Public License for more details.
15 //
16 //  You should have received a copy of the GNU General Public License
17 //  along with this program; if not, write to the Free Software
18 //  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
19 #include <config.h>
20
21 #include "sprite/sprite_manager.hpp"
22 #include "gui/menu.hpp"
23 #include "gui/button.hpp"
24 #include "resources.hpp"
25 #include "file_system.hpp"
26 #include "tile_manager.hpp"
27 #include "object/gameobjs.hpp"
28 #include "object/player.hpp"
29
30 SpriteManager* sprite_manager = 0;
31 TileManager* tile_manager = 0;
32
33 MouseCursor* mouse_cursor = 0;
34
35 Font* gold_text;
36 Font* blue_text;
37 Font* gray_text;
38 Font* white_text;
39 Font* white_small_text;
40 Font* white_big_text;                               
41                                     
42 /* Load graphics/sounds shared between all levels: */
43 void load_shared()
44 {
45   /* Load GUI/menu images: */
46   checkbox = new Surface("images/engine/menu/checkbox-unchecked.png");
47   checkbox_checked = new Surface("images/engine/menu/checkbox-checked.png");
48   back = new Surface("images/engine/menu/arrow-back.png");
49   arrow_left = new Surface("images/engine/menu/arrow-left.png");
50   arrow_right = new Surface("images/engine/menu/arrow-right.png");
51
52   /* Load the mouse-cursor */
53   mouse_cursor = new MouseCursor("images/engine/menu/mousecursor.png");
54   MouseCursor::set_current(mouse_cursor);
55
56   /* Load global images: */
57   gold_text = new Font("images/engine/fonts/gold.png",
58                        "images/engine/fonts/shadow.png", 16, 18);
59   blue_text = new Font("images/engine/fonts/blue.png", 
60                        "images/engine/fonts/shadow.png", 16, 18, 3);
61   white_text = new Font("images/engine/fonts/white.png",
62                         "images/engine/fonts/shadow.png", 16, 18);
63   gray_text = new Font("images/engine/fonts/gray.png",
64                        "images/engine/fonts/shadow.png", 16, 18);
65   white_small_text = new Font("images/engine/fonts/white-small.png",
66                               "images/engine/fonts/shadow-small.png", 8, 9, 1);
67   white_big_text = new Font("images/engine/fonts/white-big.png",
68                             "images/engine/fonts/shadow-big.png", 20, 22, 3);
69
70   Menu::default_font = white_text;
71   Menu::active_font = blue_text;
72   Menu::deactive_font = gray_text;
73   Menu::label_font = white_big_text;
74   Menu::field_font = gold_text;
75   
76   Button::info_font = white_small_text;
77
78   sprite_manager = new SpriteManager();
79   tile_manager = new TileManager("images/tiles.strf");
80
81   /* Tuxes: */
82   char img_name[1024];
83   for (int i = 0; i < GROWING_FRAMES; i++)
84     {
85       sprintf(img_name, "images/creatures/tux_grow/left-%i.png", i+1);
86       growingtux_left[i] = new Surface(img_name);
87
88       sprintf(img_name, "images/creatures/tux_grow/right-%i.png", i+1);
89       growingtux_right[i] = new Surface(img_name);
90     }
91
92   small_tux = new TuxBodyParts();
93   small_tux->head = 0;
94   small_tux->body = sprite_manager->create("images/creatures/tux_small/small-tux-body.sprite");
95   small_tux->arms = sprite_manager->create("images/creatures/tux_small/small-tux-arms.sprite");
96   small_tux->feet = 0;
97
98   big_tux = new TuxBodyParts();
99   big_tux->head = sprite_manager->create("images/creatures/tux_big/big-tux-head.sprite");
100   big_tux->body = sprite_manager->create("images/creatures/tux_big/big-tux-body.sprite");
101   big_tux->arms = sprite_manager->create("images/creatures/tux_big/big-tux-arms.sprite");
102   big_tux->feet = sprite_manager->create("images/creatures/tux_big/big-tux-feet.sprite");
103
104   fire_tux = new TuxBodyParts();
105   fire_tux->head = sprite_manager->create("images/creatures/tux_big/big-fire-tux-head.sprite");
106   fire_tux->body = sprite_manager->create("images/creatures/tux_big/big-tux-body.sprite");
107   fire_tux->arms = sprite_manager->create("images/creatures/tux_big/big-tux-arms.sprite");
108   fire_tux->feet = sprite_manager->create("images/creatures/tux_big/big-tux-feet.sprite");
109
110   ice_tux = new TuxBodyParts();
111   ice_tux->head = sprite_manager->create("images/creatures/tux_big/big-tux-head.sprite");
112   ice_tux->body = sprite_manager->create("images/creatures/tux_big/big-tux-body.sprite");
113   ice_tux->arms = sprite_manager->create("images/creatures/tux_big/big-tux-arms.sprite");
114   ice_tux->feet = sprite_manager->create("images/creatures/tux_big/big-tux-feet.sprite");
115
116   /* Tux life: */
117   tux_life = new Surface("images/creatures/tux_small/tux-life.png");
118   
119   player_status = new PlayerStatus();
120 }
121
122 /* Free shared data: */
123 void unload_shared()
124 {
125   /* Free global images: */
126   delete gold_text;
127   delete white_text;
128   delete blue_text;
129   delete gray_text;
130   delete white_small_text;
131   delete white_big_text;
132   
133   delete tux_life;
134
135   delete small_tux;
136   delete big_tux;
137   delete fire_tux;
138   delete ice_tux;
139
140   for (int i = 0; i < GROWING_FRAMES; i++) {
141     delete growingtux_left[i];
142     delete growingtux_right[i];
143   }
144
145   delete sprite_manager;
146   sprite_manager = 0;
147   delete tile_manager;
148   tile_manager = 0;
149
150   /* Free GUI/menu images: */
151   delete checkbox;
152   delete checkbox_checked;
153   delete back;
154   delete arrow_left;
155   delete arrow_right;
156
157   /* Free mouse-cursor */
158   delete mouse_cursor;
159 }
160