1 // $Id: growup.cpp 2458 2005-05-10 11:29:58Z matzebraun $
4 // Copyright (C) 2005 Matthias Braun <matze@braunis.de>
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
24 #include "resources.h"
26 #include "sprite/sprite_manager.h"
27 #include "object_factory.h"
30 PowerUp::PowerUp(const lisp::Lisp& lisp)
32 lisp.get("x", bbox.p1.x);
33 lisp.get("y", bbox.p1.y);
34 lisp.get("type", type);
35 bbox.set_size(32, 32);
36 sprite = sprite_manager->create(type);
37 physic.enable_gravity(true);
46 PowerUp::collision(GameObject& other, const CollisionHit& hit)
48 if(other.get_flags() & FLAG_SOLID) {
49 if(fabsf(hit.normal.y) > .5) { // roof or ground
50 physic.set_velocity_y(0);
51 } else { // bumped left or right
52 physic.set_velocity_x(-physic.get_velocity_x());
58 Player* player = dynamic_cast<Player*>(&other);
61 player->set_bonus(GROWUP_BONUS, true);
62 sound_manager->play_sound("grow");
64 else if (type == "fireflower") {
65 player->set_bonus(FIRE_BONUS, true);
66 sound_manager->play_sound("fire-flower");
68 else if (type == "star") {
69 player->make_invincible();
71 else if (type == "1up") {
72 player->get_status()->incLives();
83 PowerUp::update(float elapsed_time)
85 movement = physic.get_movement(elapsed_time);
89 PowerUp::draw(DrawingContext& context)
91 sprite->draw(context, get_pos(), LAYER_OBJECTS);
94 IMPLEMENT_FACTORY(PowerUp, "powerup");