2 #include "display_effect.hpp"
5 #include "video/drawing_context.hpp"
6 #include "scripting/wrapper_util.hpp"
9 static const float BORDER_SIZE = 75;
11 DisplayEffect::DisplayEffect()
12 : screen_fade(NO_FADE), screen_fadetime(0), screen_fading(0),
13 border_fade(NO_FADE), border_fadetime(0), border_size(0),
14 black(false), borders(false)
18 DisplayEffect::~DisplayEffect()
23 DisplayEffect::expose(HSQUIRRELVM vm, int table_idx)
25 Scripting::DisplayEffect* interface = static_cast<Scripting::DisplayEffect*> (this);
26 expose_object(vm, table_idx, interface, "Effect", false);
30 DisplayEffect::unexpose(HSQUIRRELVM vm, int table_idx)
33 Scripting::unexpose_object(vm, table_idx, "Effect");
40 DisplayEffect::update(float elapsed_time)
46 screen_fading -= elapsed_time;
47 if(screen_fading < 0) {
48 screen_fade = NO_FADE;
52 screen_fading -= elapsed_time;
53 if(screen_fading < 0) {
54 screen_fade = NO_FADE;
66 border_fading -= elapsed_time;
67 if(border_fading < 0) {
68 border_fade = NO_FADE;
70 border_size = border_fading / border_fading * BORDER_SIZE;
73 border_fading -= elapsed_time;
74 if(border_fading < 0) {
76 border_fade = NO_FADE;
78 border_size = (border_fadetime - border_fading)
79 / border_fadetime * BORDER_SIZE;
87 DisplayEffect::draw(DrawingContext& context)
89 context.push_transform();
90 context.set_translation(Vector(0, 0));
92 if(black || screen_fade != NO_FADE) {
99 alpha = screen_fading / screen_fadetime;
102 alpha = (screen_fadetime - screen_fading) / screen_fadetime;
109 context.draw_filled_rect(Vector(0, 0), Vector(SCREEN_WIDTH, SCREEN_HEIGHT),
110 Color(0, 0, 0, alpha), LAYER_GUI-10);
114 context.draw_filled_rect(Vector(0, 0), Vector(SCREEN_WIDTH, border_size),
115 Color(0, 0, 0, 1.0f), LAYER_GUI-10);
116 context.draw_filled_rect(Vector(0, SCREEN_HEIGHT - border_size), Vector(SCREEN_WIDTH, border_size),
117 Color(0, 0, 0, 1.0f), LAYER_GUI-10);
120 context.pop_transform();
124 DisplayEffect::fade_out(float fadetime)
127 screen_fadetime = fadetime;
128 screen_fading = fadetime;
129 screen_fade = FADE_OUT;
133 DisplayEffect::fade_in(float fadetime)
136 this->screen_fadetime = fadetime;
137 screen_fading = fadetime;
138 screen_fade = FADE_IN;
142 DisplayEffect::set_black(bool enabled)
148 DisplayEffect::is_black()
154 DisplayEffect::sixteen_to_nine(float fadetime)
158 border_size = BORDER_SIZE;
162 border_fade = FADE_IN;
163 border_fadetime = fadetime;
164 border_fading = border_fadetime;
169 DisplayEffect::four_to_three(float fadetime)
174 border_size = BORDER_SIZE;
175 border_fade = FADE_OUT;
176 border_fadetime = fadetime;
177 border_fading = border_fadetime;