2 - To do for Milestone1 -
3 http://super-tux.sf.net/
5 Last update: May 3, 2004
13 [L] change lispreader to throw exceptions instead of simply assert() on
15 [L] tux sometimes makes short jumps in the endsequence, mostly when
16 going through the goal with a small jump, might be old_up related
17 [L] fadein/out for intro/extro would be nice
18 [L] when bumping a special with 2 blocks at once, it won't change direction
19 [L] tux get killed if he kicks a iceblock while at the same time
21 [L] tux can be killed by back bouncing iceblocks in the exit sequence
22 (all enemies should be removed/turned to coins once the exit
24 [L] in the "Welcome to Antarctica" level, the blocks next to the first growup
25 look like there are 2 blocks above each other when bumping against them as
27 - leveleditor crashs when pressing the button with the levelsettings
30 Stuff for past milestone1:
31 --------------------------
32 Note that this list is far from complete, but lists some bugs that we don't want
33 to touch before milestone1 at the moment.
34 - You shouldn't be able to stand on invisible blocks, before you bumped them
35 - bombs should explode directly when hit by another bomb or a mr.iceblock
36 - we only have a global counter for multiple coin blocks. This should be handled
38 - We should reduced the width of tux collision rectangle so that he falls easier
39 between 1 tile wide holes.
40 - The enabled/disabled icon in the options shouldn't be a cross. Some people
41 think the options are disabled because they're crossed. Better use a green
47 - leveleditor lacks enemies support (will be fixed soon by Tobias)
48 - points aren't reset when gameover
49 - when jumping into the exit with a star, the endgame music will change back to
50 levelmusic after a short time
51 - when jupming against the 2nd multiple coin block in a level only 1 coin will
53 - when you interrupted the intro (by going to credits for example) and go back
54 to it, tux doesn't jump anymore
55 - supertux crashs from time to time - fixed
56 - mriceblock doesn't fall down when being squished in the air - fixed
57 - It's not possible to duck while jumping - fixed
58 - Intro/Extro textspeed is CPU dependent - fixed
59 - sometimes the level restarts/you die after collecing a growup - fixed
60 - mriceblock doesn't disapear after being kicked my another iceblock,
61 not sure when exactly it happens, might depend on direction or so - fixed